the second part of my reviews:
The Machine
In this story a Saurus, named T’lozii, visits a Skink inventor, named Atamai to see his latest creation. This piece of machinery has to protect the Lizardmen community and help fight in battle against all foes. Though Atamai does not have a good reputation, due to failure of inventions in the past, his latest invention can not other then redeem him. Being voice controlled the machine picks up a command out of a conversation the two are having: Kill the Slann!
In the meantime we discover that a group of Skaven are tunneling under the city, sent out on a secret task to kill the Slann. We follow both parties closing in on the Slann in his quarters. The rats succeed to penetrate the Slann’s temple and are ready to strike. At the same time the machine enters the room and mulls almost all Skaven in its path. In all of this bloodshed the machine gets stuck on the remnants of some of the rats and falls over. T’lozii and Atamai who tried to catch up with the machine are in great relieve that all ended in a good way.
Thoughts:
I liked the style of writing, to follow two parties on their journey. But from the first and second act I kind of directly concluded the ending of the story. I was hoping to be wrong, because I like to be surprised. Sadly after all that surprise did not come. Also I think it was a missed opportunity to not use more Skaven-like lThis story kept me in suspense for an other story… that of a frog and the automatic fruit juicer.
The Knowledge of Tlaxtlan
The Skink Chief Amayatl approaches a seemingly abandoned city of Tlaxtlan. Once inside he discovers the absence of activity by the inhabitants of this once great stronghold. Guided by a small Skink he turns to the big ziggurat in the center of the city. Atop the ziggurat he meets a curious skink, Forst, who is able to see and know things before they actually happen. Forst and the other skinks of Tlaxtlan has seen the future through their ‘Eyes of God’ and know the outcome of action that would be taken right now. This knowledge has made the whole city purposeless, because the future is unchangeable, so why make any effort. Amayatl came to find help for his cause to fight the skaven, but he finds lack of action. In his anger and disappointment he kills Forst, just as was foreseen.
Thoughts:
This story made me realize that knowing the future isn’t always for the best. There are a lot of films made around the same concept, knowing the future and not being able to do anything to change it. I like this genre. The sad thing is that nobody in Tlaxtlan is making any effort what so ever to live a happy life, so it seems. I like the line: ‘I cannot. Or will not, there is no difference.’ The ending is perfectly fitting for this story.
Of Scales and Sigmarite
This battle is set between the Skaven and Seraphon plus Stormcast Eternal. The Skaven inventor known as Screwfang as made this giant war machine to kill opposing soldiers. By cunning precision and brute force Tox, the Saurus of the Darkened Scale, is able to turn the machine in to overload and destruction. Screwfang escaped to his lair to grab some of his other inventions to prolong the fight. His enemy tracks him down and destroys him and all his inventions and plans so they may never see the light of day again.
Thoughts:
Apart from the start of the story this is mainly a tail of three persons.
I like that the Saurus and the Stormcast are working together to resemble the allegiance in a tabletop game. I feel that there was a missed opportunity to make Screwfang even more Skaven by the way he could have talked-speak. It was great to see a technically advancement on the opposing side to the Seraphon. The use of a blowpipe by the Tox, as I feel this is more a Skink’s weapon of choice and not a Saurus’.
Grrr, Imrahil