Hi everyone.
I finally played my first game of age of sigmar.
I noticed the local GW Store was having a 6 month campaign and I thought what a good way to learn the game. The start of the campaign you get 200 points for hero's and 200 points for units to start. I was unfamiliar on bonuses that could be purchased so I ran a bare bones Saurus sunblood as my hero and 2 units of 10 saurus warriors with spear and shield as my battle line . Hindsight I should of had 1 unit of 20 saurus warriors but hey you live and learn. Thankfully my game was against a guy named Scott who was also playing his first game ever. He was running khorne list. He had a Blood Master Herald of Khorne as a hero and a pack of 10 bloodletters for battle line. He had given himself some bonuses but I can't remember what he purchased.
We played the pitch battle with 3 objectives across middle of table, only hero's could score points. Important to mention, 1 of the campaign rules states you cannot win by tabling an opponent.
Round 1
Was rather uneventful. Both armies ran all out. I set my Sunblood in the middle with a unit of 10 flanking each side. His Blood Master was centered and opposite my sunblood with his blood letters to the left. Roll off for round 2 was important to get the first charge and control objective. I won ☺
Round 2
I use my hero ability to reroll to hits against a unit, I chose his hero thinking if I kill him I have to win as long as I get some points. My unit on my left fails charge to tie up blood letters, my saurus sunblood tried to run to an objective and came up short ( only needing to roll a 2 on the run I rolled a 1) my other unit of 10 saurus made there charge and get ready for battle against his hero. I made some great rolls and had 5 wounds on him, he rolled his save (2,5,5,5,6) I couldn't belive it, only one got threw. His hero only killed 1 saurus and his bloodletters piled in killing 2 more. On his half of round 2 he was only able to kill 1 more saurus while I rolled 4 hits on his hero and followed it up with a 2,2,2,1 on the wound. The dice gods where clearly not on my side. I won roll off for round 3
Round 3
My hero took an objective, used his same command ability to reroll hits but this time against his bloodletters. My other saurus charged in against his bloodletters hoping to thin out the herd. I killed 3 bloodletters with my pack of 10. His forces beat down my first unit of saurus down to 2 models, and killed 1 from my other unit. Nothing else happened of any importance on my turn. His turn he used a bonus he had purchased that let him roll a dice for every fallen model on a 6 he would get to return a fallen model. He rolled 1 6 and got a single bloodletter back.He killed 3 models from my big unit and finished the last 2 from my first unit. He rolled and won initiative on round 4.
Round 4
His hero charged my sunblood, his blood letters finished off my saurus warriors. Finally the big showdown of hero vs hero. He dealt my hero 4 wounds on a massive roll with his hero I whiffed on all the saves (At this point I had missed every single save throw throughout the game. Luck was not on my side so I changed the only thing I could..... My Dice) My Hero fought back knocking him down to 2 wounds. Now my turn on round 4. My only option was to stand and fight. If I survived this round I would win on points alone. My Sunblood hit his hero for 3 wounds with his main weapon, he saved 2. Now his jaws and shield, both hit, both wound only needing 1 wound to kill his hero. He rolls 2 6's lol. This guy had some great dice rolls all game. He fights back with his hero knocking my sunblood down to 2 wounds and his Blood Master Herald has an ability letting a khorne unit pile in with in 3 inches. just when I thought I am out of the woods he has 3 bloodletters that can reach me on pile in. They all hit, I cant believe this is happening, there wound rolls are 5, 5 and 6 to wound. The 6 being an instant mortal wound. This is it, 2 dice to roll and I need 2 saves. All game I haven't had a single save. I roll my dice, look down to my amazement there is a 5 and a 6. I survive the round. With only one round remaining he cant beat me. I cant believe it I finally made a save roll.
He one the roll off for round 5 and hacked me up with 3 unsaved wounds but I still won the day lol. We counted our points and although I won he got alot more points for the following Rounds. I was beat up, got less points out of it but I moved up the ladder. After the battle we roll dice and on a 1 or 2 that model is permanently slain. I lost 3 saurus from 1 unit and 2 saurus from the other. Even saved my General for the next battle.
Conclusion: 2 things really hurt me in this game against his khorne.
1) His ability to do mortal wounds on a roll of 6. His dice where hot and the six's kept coming. Nearly half the wounds to my saurus warriors where from him rolling 6's.
2) His Blood Master has an ability to let a unit to pile in and attack after him, as long as they are with in a certain distance. Every single fight round he would attack with his Blood Master and get to wound me further with his bloodletters before I could Fight back.
My forces although battered and bruised are alive and victorious. Time to go back to the drawing board and regroup. Gonna have to sit down and figure out how to bolster my force for the next round with the points I have left.
I finally played my first game of age of sigmar.
I noticed the local GW Store was having a 6 month campaign and I thought what a good way to learn the game. The start of the campaign you get 200 points for hero's and 200 points for units to start. I was unfamiliar on bonuses that could be purchased so I ran a bare bones Saurus sunblood as my hero and 2 units of 10 saurus warriors with spear and shield as my battle line . Hindsight I should of had 1 unit of 20 saurus warriors but hey you live and learn. Thankfully my game was against a guy named Scott who was also playing his first game ever. He was running khorne list. He had a Blood Master Herald of Khorne as a hero and a pack of 10 bloodletters for battle line. He had given himself some bonuses but I can't remember what he purchased.
We played the pitch battle with 3 objectives across middle of table, only hero's could score points. Important to mention, 1 of the campaign rules states you cannot win by tabling an opponent.
Round 1
Was rather uneventful. Both armies ran all out. I set my Sunblood in the middle with a unit of 10 flanking each side. His Blood Master was centered and opposite my sunblood with his blood letters to the left. Roll off for round 2 was important to get the first charge and control objective. I won ☺
Round 2
I use my hero ability to reroll to hits against a unit, I chose his hero thinking if I kill him I have to win as long as I get some points. My unit on my left fails charge to tie up blood letters, my saurus sunblood tried to run to an objective and came up short ( only needing to roll a 2 on the run I rolled a 1) my other unit of 10 saurus made there charge and get ready for battle against his hero. I made some great rolls and had 5 wounds on him, he rolled his save (2,5,5,5,6) I couldn't belive it, only one got threw. His hero only killed 1 saurus and his bloodletters piled in killing 2 more. On his half of round 2 he was only able to kill 1 more saurus while I rolled 4 hits on his hero and followed it up with a 2,2,2,1 on the wound. The dice gods where clearly not on my side. I won roll off for round 3
Round 3
My hero took an objective, used his same command ability to reroll hits but this time against his bloodletters. My other saurus charged in against his bloodletters hoping to thin out the herd. I killed 3 bloodletters with my pack of 10. His forces beat down my first unit of saurus down to 2 models, and killed 1 from my other unit. Nothing else happened of any importance on my turn. His turn he used a bonus he had purchased that let him roll a dice for every fallen model on a 6 he would get to return a fallen model. He rolled 1 6 and got a single bloodletter back.He killed 3 models from my big unit and finished the last 2 from my first unit. He rolled and won initiative on round 4.
Round 4
His hero charged my sunblood, his blood letters finished off my saurus warriors. Finally the big showdown of hero vs hero. He dealt my hero 4 wounds on a massive roll with his hero I whiffed on all the saves (At this point I had missed every single save throw throughout the game. Luck was not on my side so I changed the only thing I could..... My Dice) My Hero fought back knocking him down to 2 wounds. Now my turn on round 4. My only option was to stand and fight. If I survived this round I would win on points alone. My Sunblood hit his hero for 3 wounds with his main weapon, he saved 2. Now his jaws and shield, both hit, both wound only needing 1 wound to kill his hero. He rolls 2 6's lol. This guy had some great dice rolls all game. He fights back with his hero knocking my sunblood down to 2 wounds and his Blood Master Herald has an ability letting a khorne unit pile in with in 3 inches. just when I thought I am out of the woods he has 3 bloodletters that can reach me on pile in. They all hit, I cant believe this is happening, there wound rolls are 5, 5 and 6 to wound. The 6 being an instant mortal wound. This is it, 2 dice to roll and I need 2 saves. All game I haven't had a single save. I roll my dice, look down to my amazement there is a 5 and a 6. I survive the round. With only one round remaining he cant beat me. I cant believe it I finally made a save roll.
He one the roll off for round 5 and hacked me up with 3 unsaved wounds but I still won the day lol. We counted our points and although I won he got alot more points for the following Rounds. I was beat up, got less points out of it but I moved up the ladder. After the battle we roll dice and on a 1 or 2 that model is permanently slain. I lost 3 saurus from 1 unit and 2 saurus from the other. Even saved my General for the next battle.
Conclusion: 2 things really hurt me in this game against his khorne.
1) His ability to do mortal wounds on a roll of 6. His dice where hot and the six's kept coming. Nearly half the wounds to my saurus warriors where from him rolling 6's.
2) His Blood Master has an ability to let a unit to pile in and attack after him, as long as they are with in a certain distance. Every single fight round he would attack with his Blood Master and get to wound me further with his bloodletters before I could Fight back.
My forces although battered and bruised are alive and victorious. Time to go back to the drawing board and regroup. Gonna have to sit down and figure out how to bolster my force for the next round with the points I have left.