OldBlood
LizardWizard
Grand Skink Handler
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@Ustyk recently asked me on my list tutorial thread to make an Eternal Starhost list. After some brief theory craft I now think this once shunned battalion has the potential to be tournament viable. Here is my most recent rendition of the battalion.
2000pt Eternal Starhost & Shadowstrike Starhost
Allegiance: Seraphon
- Mortal Realm: Aqshy
LEADERS:
Slann Starmaster (260)
- General
- Command Trait : Great Rememberer
- Artefact : Ignax's Scales
Saurus Astrolith Bearer (160)
- Artefact : Ruby Ring
Saurus Eternity Warden (140)
- Artefact : Purefire Brazier
Skink Starpriest (80)
UNITS:
10 x Saurus Guard (160)
10 x Saurus Guard (160)
10 x Saurus Guard (160)
6 x Ripperdactyl Riders (280)
10 x Skinks (70)
- Meteoric Javelins & Star Bucklers
10 x Skinks (70)
- Meteoric Javelins & Star Bucklers
BATTALIONS:
Eternal Starhost (150)
Shadowstrike Starhost (180)
ENDLESS SPELLS / TERRAIN:
Balewind Vortex (40)
Chronomantic Cogs (80)
TOTAL: 1990/2000
EXTRA COMMAND POINTS: 2
WOUNDS: 92
The goal is to buy as many turns of ineffective enemy movement phases as possible through roadblocking with Saurus Guard and engaging enemy units with Ripperdactyls. All the while your Skinks can score mid-field objetives while your Slann racks up summoning points.
Use the Shadowstrike Starhost to cripple any units with high rend and/or mortal wound out put. Move the Saurus Guard and the Eternity Warden support up field and to objectives.
The unit size of Saurus Guard can be reduced to include Razordons if desired.
Note: Edited to correctly show the points cost of Chronomatic Cogs
2000pt Eternal Starhost & Shadowstrike Starhost
Allegiance: Seraphon
- Mortal Realm: Aqshy
LEADERS:
Slann Starmaster (260)
- General
- Command Trait : Great Rememberer
- Artefact : Ignax's Scales
Saurus Astrolith Bearer (160)
- Artefact : Ruby Ring
Saurus Eternity Warden (140)
- Artefact : Purefire Brazier
Skink Starpriest (80)
UNITS:
10 x Saurus Guard (160)
10 x Saurus Guard (160)
10 x Saurus Guard (160)
6 x Ripperdactyl Riders (280)
10 x Skinks (70)
- Meteoric Javelins & Star Bucklers
10 x Skinks (70)
- Meteoric Javelins & Star Bucklers
BATTALIONS:
Eternal Starhost (150)
Shadowstrike Starhost (180)
ENDLESS SPELLS / TERRAIN:
Balewind Vortex (40)
Chronomantic Cogs (80)
TOTAL: 1990/2000
EXTRA COMMAND POINTS: 2
WOUNDS: 92
The goal is to buy as many turns of ineffective enemy movement phases as possible through roadblocking with Saurus Guard and engaging enemy units with Ripperdactyls. All the while your Skinks can score mid-field objetives while your Slann racks up summoning points.
Use the Shadowstrike Starhost to cripple any units with high rend and/or mortal wound out put. Move the Saurus Guard and the Eternity Warden support up field and to objectives.
The unit size of Saurus Guard can be reduced to include Razordons if desired.
Note: Edited to correctly show the points cost of Chronomatic Cogs
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