Slann
Scalenex
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Okay, so most of the focus is on Rise on Skywalker. There is a little bit of people noting how big a flop is and a lot of obligatory jokes "Cats didn't land on it's feet!"
One of the many many flaws of the movie is that there were some scenes where the CGI fur was not applied correctly in the finished product. So the studio actually edited it last minute and sent the movie theaters new versions of the film.
In other words, just like video games get patches, this potentially set a precedent for live action movies getting "patched."
It has been noted that sent patches became possible and straightforward for video games that video game developers no longer are as fastidious about making sure their initial launch is perfect. Back when video games were on CDs if there was a problem the video game companies had to recall all the CDs and mail their customers new CDs. That's expensive, so it was not uncommon for video game producers to delay a product launch by several months to make sure their product is good. Now it's relatively cheap to put in patches because everything is digital, so there is more emphasis on meeting release dates and less emphasis on getting a perfect product at launch.
A lot of video game fans have decided to stop buying new releases. "I'll wait till the patches are done and the bugs are fixed." That's not a big deal on a video game companies bottom line. Steam, Game Stop or other distributors takes about the same cut for early or late buyers.
If movie patches become common and everyone says "I'm not watching it opening week, I'll wait for them to finish the patches." this will have a huge hit on movie producers. They get a much bigger piece of the ticket sales on opening week than later.
Just a thought. Fewer people are going to the movie theaters already. This is not going to help reverse current trends.
One of the many many flaws of the movie is that there were some scenes where the CGI fur was not applied correctly in the finished product. So the studio actually edited it last minute and sent the movie theaters new versions of the film.
In other words, just like video games get patches, this potentially set a precedent for live action movies getting "patched."
It has been noted that sent patches became possible and straightforward for video games that video game developers no longer are as fastidious about making sure their initial launch is perfect. Back when video games were on CDs if there was a problem the video game companies had to recall all the CDs and mail their customers new CDs. That's expensive, so it was not uncommon for video game producers to delay a product launch by several months to make sure their product is good. Now it's relatively cheap to put in patches because everything is digital, so there is more emphasis on meeting release dates and less emphasis on getting a perfect product at launch.
A lot of video game fans have decided to stop buying new releases. "I'll wait till the patches are done and the bugs are fixed." That's not a big deal on a video game companies bottom line. Steam, Game Stop or other distributors takes about the same cut for early or late buyers.
If movie patches become common and everyone says "I'm not watching it opening week, I'll wait for them to finish the patches." this will have a huge hit on movie producers. They get a much bigger piece of the ticket sales on opening week than later.
Just a thought. Fewer people are going to the movie theaters already. This is not going to help reverse current trends.
