Skink
Stuart Glasson
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After reading too much and not playing enough, I've seen many comments that say how survivable temple guard are. Somewhere someone has a comment like "a Guard stayed up against a Magmadroth for 3 turns" or similar.
But when I read their warscroll, I can't see where on earth they are so much more survivable, true they go to 3+ if close to a hero which is fantastic compared with warriors at 5+, but its hardly impervious and they must still fall over to mortal wounds. Is there something implicit (like, always assume a priest will cast Celestial Rites on them) that people do?
Thanks!
But when I read their warscroll, I can't see where on earth they are so much more survivable, true they go to 3+ if close to a hero which is fantastic compared with warriors at 5+, but its hardly impervious and they must still fall over to mortal wounds. Is there something implicit (like, always assume a priest will cast Celestial Rites on them) that people do?
Thanks!
