Scar-Veteran
Pinktaco
Vessel of the Old Ones
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So this isn't a tactica from me. No, I'm way too inexperienced with them. I also realize there already is a tactica on these guys, but I figured we could talk about the usage of COR in the new book.
Oh and yeah I also realize this matter have somewhat been discussed in the Discussion Forum, but I still want to make this thread somewhat different from that.
So here is what this thread is about:
HOW and against WHAT what we use our expensive cavalry? I don't mind people telling others what the COR cannot because let's also be realistic, they aren't the best cavalry unit around, however, this is mostly about how we can field them, why and agaisnt what - so let's be somewhat positive lol.
So what are the COR exactly and how do they differ from other cavalry units?
On the plus side we have:
+ 4 attacks from each model in the front.
+ Compared to a saurus warrior they have WS4 and I2.
+ They're OUR most heavily armoured units (except heroes/lords) with an AS2+.
+ Magic and magic banners probably benefit our CORs more than ANY other faction's cavalry unit in WHF.
+ They're M7, like any other similar cavalry unit.
+ They can serve fine as s bus to transport our precious cowboys.
+ They cause fear.
On the other hand:
- They're expensive/more expensive than any other similar cavalry units.
- Our spears cost a ridiculous amount of points.
- Our skinks still have not cracked the enigma code and found the schematic to make lances.
- They're "only" AS2+ and cannot, for whatever reason, be upgraded further since, apparently, heavy armour is another mystery for our dear skink blacksmiths.
- While our front rank is loaded with attacks our second isn't and thus they mostly just work as extra wounds for the front.
- We lost the option to take a magic banner. Apparently *someone* figured they where already too powerful.
- Stupidity. Even with Ld8 and cold blood this will come back and haunt you when you need it the most.
Did I miss anything?
So, lets enlighten the nubs (me!) and convert the naysayers
Oh and yeah I also realize this matter have somewhat been discussed in the Discussion Forum, but I still want to make this thread somewhat different from that.
So here is what this thread is about:
HOW and against WHAT what we use our expensive cavalry? I don't mind people telling others what the COR cannot because let's also be realistic, they aren't the best cavalry unit around, however, this is mostly about how we can field them, why and agaisnt what - so let's be somewhat positive lol.
So what are the COR exactly and how do they differ from other cavalry units?
On the plus side we have:
+ 4 attacks from each model in the front.
+ Compared to a saurus warrior they have WS4 and I2.
+ They're OUR most heavily armoured units (except heroes/lords) with an AS2+.
+ Magic and magic banners probably benefit our CORs more than ANY other faction's cavalry unit in WHF.
+ They're M7, like any other similar cavalry unit.
+ They can serve fine as s bus to transport our precious cowboys.
+ They cause fear.
On the other hand:
- They're expensive/more expensive than any other similar cavalry units.
- Our spears cost a ridiculous amount of points.
- Our skinks still have not cracked the enigma code and found the schematic to make lances.
- They're "only" AS2+ and cannot, for whatever reason, be upgraded further since, apparently, heavy armour is another mystery for our dear skink blacksmiths.
- While our front rank is loaded with attacks our second isn't and thus they mostly just work as extra wounds for the front.
- We lost the option to take a magic banner. Apparently *someone* figured they where already too powerful.
- Stupidity. Even with Ld8 and cold blood this will come back and haunt you when you need it the most.
Did I miss anything?
So, lets enlighten the nubs (me!) and convert the naysayers