Cold One
Omar
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Now I know for a fact that Non-ethereal characters cannot join ethereal units in VC army but I'm not sure if it works the same way the other way around, you might want to make sure he is not putting those wraiths in that horde illegally. Also, I'll have to check when I get home, but I'm pretty sure Sallies are able to flee and razordons are the ones who cannot.
I would build my wizards towards denying his magic rather than out do his magic. Like Mage Priest Phoenix said gotta keep Becalming Cogitation on his lvl 4 (if your playing big games why not take 2 SMPs with BC?). Gotta caddy Cube/scroll. I like Diadem of Power, if you make sure you always save 2 power dice every phase there's a good chance that half the time he is casting you'll end up with a 1:1 ratio on dice (and some times with more than him if he rolls low). VC has a new item like Diadem of Power (but better and can be used to save dispel dice in the same way you save power dice for the subsequent magic phase) so you may not be equaling his dice pool, but at least the gap won't be bigger than it would have been. Remember, the point with this is to be able to deny his magic not cast a whole bunch of spells, that way your army muscle can handle the hordes of undead.
I like the idea of using dwellers. If you are playing big games (and it sounds like you are) I would take 2 SMP one with life and one with light, both with BC and I would leave EotG at home to take Warchief on Steg. Just my humble suggestion.
I'm looking forward to hear about what you went with and how it went on your next match. Keep us posted!!
I would build my wizards towards denying his magic rather than out do his magic. Like Mage Priest Phoenix said gotta keep Becalming Cogitation on his lvl 4 (if your playing big games why not take 2 SMPs with BC?). Gotta caddy Cube/scroll. I like Diadem of Power, if you make sure you always save 2 power dice every phase there's a good chance that half the time he is casting you'll end up with a 1:1 ratio on dice (and some times with more than him if he rolls low). VC has a new item like Diadem of Power (but better and can be used to save dispel dice in the same way you save power dice for the subsequent magic phase) so you may not be equaling his dice pool, but at least the gap won't be bigger than it would have been. Remember, the point with this is to be able to deny his magic not cast a whole bunch of spells, that way your army muscle can handle the hordes of undead.
I like the idea of using dwellers. If you are playing big games (and it sounds like you are) I would take 2 SMP one with life and one with light, both with BC and I would leave EotG at home to take Warchief on Steg. Just my humble suggestion.
I'm looking forward to hear about what you went with and how it went on your next match. Keep us posted!!