So I'm a fairly new WHFB player who hasn't played in a few years.
got the new lizardman book, and 7th, reading through it.
Have planned a series of units through the year to get me started primarily collecting. But I want to game with them too, so trying to make a variety of units.
Mostly I've been stuck on Saurus. I'll be getting 72 saurus models over the next six months or so, and seem to waffle between a few setups...
setup 1: blocks.
two 20 saurus w/ spears and full command provide the main blocks for most armies
two 15 saurus w/ hand weapons and full command provide cheaper alternative for smaller games or when a 'light' unit will cut it.
take the two remaining models to make a BSB and a hero on foot to amuse myself with.
setup 2: hammer and anvil
same big ol' 20 man spear blocks, but break up the two 15 blocks into three 10 blocks w/ just a champion, or no upgrade. 122 or 110 point flankers and light unit hitters.
also pondered that setup but make it two 12 man flanker units and two 24(?!) man spear blocks. but y'know. 24 saurus w/ full command might be a tad excessive...
so are the flanker lines of saurus worth it. or should I just make the more conservative first idea and just rely soly the plethora of Cold One Riders the battalion boxes give me as hammers. (ok, and stegas when I get to collecting them. mmmm, stegadons =9)
got the new lizardman book, and 7th, reading through it.
Have planned a series of units through the year to get me started primarily collecting. But I want to game with them too, so trying to make a variety of units.
Mostly I've been stuck on Saurus. I'll be getting 72 saurus models over the next six months or so, and seem to waffle between a few setups...
setup 1: blocks.
two 20 saurus w/ spears and full command provide the main blocks for most armies
two 15 saurus w/ hand weapons and full command provide cheaper alternative for smaller games or when a 'light' unit will cut it.
take the two remaining models to make a BSB and a hero on foot to amuse myself with.
setup 2: hammer and anvil
same big ol' 20 man spear blocks, but break up the two 15 blocks into three 10 blocks w/ just a champion, or no upgrade. 122 or 110 point flankers and light unit hitters.
also pondered that setup but make it two 12 man flanker units and two 24(?!) man spear blocks. but y'know. 24 saurus w/ full command might be a tad excessive...
so are the flanker lines of saurus worth it. or should I just make the more conservative first idea and just rely soly the plethora of Cold One Riders the battalion boxes give me as hammers. (ok, and stegas when I get to collecting them. mmmm, stegadons =9)