Jungle Swarm
Trainwreck
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I'm pretty new to the game, and want to know how the mortal wounds for "It Burns!" work with how the Salamander Hunting Pack warscroll is written. For context, I had one salamander kill a Lord Aquilar who had no damage on him in a single attack in melee. This felt wrong. But I am not comfortable enough with the rules, however simple they may be, to know exactly how.
Here's how I played it, please tell me where I messed up so I can play the game better.
My opponent argues "that just seems awful, and can't be right either." I'm meditating on it and that's why I'm posting here, but I don't agree that it's awful. It's specifically designed to chew through difficult-armored dudes SLOWLY. Throw out a bunch of wounds that may or may not get saved on 3s, 4s, and 5s. The 2+ and 3+ savers in the world laugh at your puny jaws. Or, hit a single 6, pass Go and collect $200 then do a guaranteed 1-3 wounds on some big scary guy like the general in this example.
Is it either of these things? Neither of these things? Please help this noob.
Edit: Also, for the record, when you score a bunch of wound rolls that all cause D3 wounds like non-6 rolls on the salamanders, do you roll a D3 for EACH successful "To Wound" roll, or once, or what?
Here's how I played it, please tell me where I messed up so I can play the game better.
- I was getting the extra jaw attack from my coalesced army.
- Doing 4 attacks I rolled a 3+ on all 4 dice, and 2 of them were 6s.
- For the two non-6 rolls I rolled to wound at a 3+ and wounded with both. These were savable.
- For the two 6s I rolled D3 for each of them individually, and rolled a 5 and a 6. I declared I had scored 6 mortal wounds (as I understood I rolled a 3 and a 3).
- He failed one save, and made another. Making 7 wounds in total and killing his general.
My opponent argues "that just seems awful, and can't be right either." I'm meditating on it and that's why I'm posting here, but I don't agree that it's awful. It's specifically designed to chew through difficult-armored dudes SLOWLY. Throw out a bunch of wounds that may or may not get saved on 3s, 4s, and 5s. The 2+ and 3+ savers in the world laugh at your puny jaws. Or, hit a single 6, pass Go and collect $200 then do a guaranteed 1-3 wounds on some big scary guy like the general in this example.
Is it either of these things? Neither of these things? Please help this noob.
Edit: Also, for the record, when you score a bunch of wound rolls that all cause D3 wounds like non-6 rolls on the salamanders, do you roll a D3 for EACH successful "To Wound" roll, or once, or what?