let get it over once more:
skinks: best shooters in game! they are almost as quick as fast cavalry shooters,but, at the price of 1 horse archer, you get not 1, but at least 6 shots. from these 6 shots, 1 is a poison on average, and thats a wound before saves. your horsman might have 1-3 higher movement, but does 0,25 wounds... these fast cavs tend to be 5 man strong, a little salvo and they are done. 10 skinks vs 5 horse archers-->big win for skinsk.
saurus characters: one of the toughest characters in game, while they deal a shitload death. use them well, and they win you the game.
slanns: one of the best and most versatile mages of the game. they have lots of wounds with built in !!! ward saves, wich means you can field 3 4+ ward save chars from the lord slot. only woc can beat it
monsters: ancient steg is one of the strongest monsters in the entire game. everyone fears its impact hits, so theyll try to avoid it, but hey, here comes the big deal: 4d6 shots to 18". poisoned! t6 w5 s6, awesome.
carno with s7 multiwound d3? man, learn how to use them... then enjoy the bloodbath.
if you mix these things correctly, youll be able to take down anything. clumsy sauruses wont win you any matches, even if you field 120 at the same time. take our best units to field, not the weaker ones. if you dont have the models, borrow some. trust me, after you had your first round of combat with a well kitted old blood, or after a shooting phase with 50-90 skinsk... youll fall in love asap. we are the 2nd most mobile army, we pick our fights. choose wisely were to get into cc, and let the other things be shot down by poisoned darts.