Saurus
Xtapl
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So I normally play my games at 2500. I just found out that the major IndyGT I plan to attend next month is only 2250.
Now I have to find 250 points in this list to get rid of. Where would -you- cut?
Keep in mind the army's synergy, how many points each unit is and how losing that piece affects the overall army's effectiveness...
Slann Mage Priest
Focused Rumination, Becalming Cogitation, Higher State of Consciousness
Lore of Light
Cupped Hands of the Old Ones
Divine Plaque of Protection
Dragonbane Gem
Battle Standard Bearer
War Banner
Skink Priest
Cube of Darkness
Ironcurse Icon
Skink Chief
Armor of Fortune
Shield
Sword of Striking
Javelins
Terradon
24 Skinks/3 Kroxigor
Full Command
24 Skinks/3 Kroxigor
Full Command
24 Skinks/3 Kroxigor
Full Command
10 Skink Skirmishers
Javelins and Shields
10 Skink Skirmishers
Javelins and Shields
4 Terradons
4 Terradons
6 Chameleon Skinks
Stalker
2 Salamanders
Extra Handlers
2 Salamander
Extra Handlers
Right off hand, I'm thinking I have a few options:
#1: I could lose a whole Kroxiskinks unit. That saves me 307 points, and I could roll the extra 57 points into more Chameleons or more Jav/Shield skirmishers.
#2: I could lose both units of Skirmish skinks and a unit of Terradons. Wouldn't be ideal, but it does save my massive core structure. Of course, I lose a lot of my bait/screen potential, so there's that.
There are probably other options, of course, but those are the two I'm thinking about right now.
Anyway...what would you do?
(I'm not adding anything in, especially not Saurus or Stegadons, so those are not options. I'm looking to cut some stuff out but keep the structural integrity of the army. Adding other stuff doesn't help me at this point.)
Now I have to find 250 points in this list to get rid of. Where would -you- cut?
Keep in mind the army's synergy, how many points each unit is and how losing that piece affects the overall army's effectiveness...
Slann Mage Priest
Focused Rumination, Becalming Cogitation, Higher State of Consciousness
Lore of Light
Cupped Hands of the Old Ones
Divine Plaque of Protection
Dragonbane Gem
Battle Standard Bearer
War Banner
Skink Priest
Cube of Darkness
Ironcurse Icon
Skink Chief
Armor of Fortune
Shield
Sword of Striking
Javelins
Terradon
24 Skinks/3 Kroxigor
Full Command
24 Skinks/3 Kroxigor
Full Command
24 Skinks/3 Kroxigor
Full Command
10 Skink Skirmishers
Javelins and Shields
10 Skink Skirmishers
Javelins and Shields
4 Terradons
4 Terradons
6 Chameleon Skinks
Stalker
2 Salamanders
Extra Handlers
2 Salamander
Extra Handlers
Right off hand, I'm thinking I have a few options:
#1: I could lose a whole Kroxiskinks unit. That saves me 307 points, and I could roll the extra 57 points into more Chameleons or more Jav/Shield skirmishers.
#2: I could lose both units of Skirmish skinks and a unit of Terradons. Wouldn't be ideal, but it does save my massive core structure. Of course, I lose a lot of my bait/screen potential, so there's that.
There are probably other options, of course, but those are the two I'm thinking about right now.
Anyway...what would you do?
(I'm not adding anything in, especially not Saurus or Stegadons, so those are not options. I'm looking to cut some stuff out but keep the structural integrity of the army. Adding other stuff doesn't help me at this point.)