Carnasaur
The Hunted
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Ok guys,
I need your help for this matter. As it seems, I just cannot win versus long-ranged armies.
A long-ranged army is not a gunline, but something like this:
(actually this is the list my HE opponent now uses, and i'm Struggling!)
1x HE Noble, BSB, GW, HA, Battle Banner (maybe more protection)
1x HE Mage, lvl 2, choose spells, +1 PD
1x17 HE Spearmen, FC
1x5 Silver Helms FC
1x5 Silver Helms FC
2x RBT.
Or the Empire variant:
1x Hero, on horse. Good armour, semi-good offense (equipment varies)
1x Hero, on horse. Good armour, only good on charge
1x Hero, on horse, BSB of 'me and my unit are stubborn'. Good armour.
1x25 Swordsmen
*Detachment: 10 Free company
*Detachment: 6 Handgunners
1x20 Greatswords
*Detachment 6 Handgunners
*Detachment: ~5 troopers.
1x5 Nilla Knights, Musician
1x6 Inner Circle Knights, FC (Hammer)
2x Great Cannon
So,
The thing is: If i move up my opponents move back and fire. (especially the HE's)
If i stay back, they move up AND fire...
IF i try to set a trap, or try to maneouvre into a good position: they move back (ignoring the trap), or double-charge, or fire away, usually doing 2 of the former..
Now: I don't actually OWn a lot of models, but my group is very relaxed about proxying. The only thing i cannot proxy is a Stegadon.
Before i forget: we pretty much always play at 1k or 1250 points.
Things i do have, 1x15 Saurus, FC
1x 10 skink skirmisher
1x10 skink cohort
1xSaurus Hero on foot
I Tried using kroxigor (in unit of 3) but they just don't cut it, I refuse to use them for 5 games. Then i'll see...
Terradons...well I think i'm too cautios with them, or too stupid. Anyways, they don't tend to do an awfull lot...(Yes, i know about the cover and all that. But somehow they Always get shot down...)
So, please guys. Could somebody give me a hand? and Help me?
Thanks,
The Hunted
I need your help for this matter. As it seems, I just cannot win versus long-ranged armies.
A long-ranged army is not a gunline, but something like this:
(actually this is the list my HE opponent now uses, and i'm Struggling!)
1x HE Noble, BSB, GW, HA, Battle Banner (maybe more protection)
1x HE Mage, lvl 2, choose spells, +1 PD
1x17 HE Spearmen, FC
1x5 Silver Helms FC
1x5 Silver Helms FC
2x RBT.
Or the Empire variant:
1x Hero, on horse. Good armour, semi-good offense (equipment varies)
1x Hero, on horse. Good armour, only good on charge
1x Hero, on horse, BSB of 'me and my unit are stubborn'. Good armour.
1x25 Swordsmen
*Detachment: 10 Free company
*Detachment: 6 Handgunners
1x20 Greatswords
*Detachment 6 Handgunners
*Detachment: ~5 troopers.
1x5 Nilla Knights, Musician
1x6 Inner Circle Knights, FC (Hammer)
2x Great Cannon
So,
The thing is: If i move up my opponents move back and fire. (especially the HE's)
If i stay back, they move up AND fire...
IF i try to set a trap, or try to maneouvre into a good position: they move back (ignoring the trap), or double-charge, or fire away, usually doing 2 of the former..
Now: I don't actually OWn a lot of models, but my group is very relaxed about proxying. The only thing i cannot proxy is a Stegadon.
Before i forget: we pretty much always play at 1k or 1250 points.
Things i do have, 1x15 Saurus, FC
1x 10 skink skirmisher
1x10 skink cohort
1xSaurus Hero on foot
I Tried using kroxigor (in unit
Terradons...well I think i'm too cautios with them, or too stupid. Anyways, they don't tend to do an awfull lot...(Yes, i know about the cover and all that. But somehow they Always get shot down...)
So, please guys. Could somebody give me a hand? and Help me?
Thanks,
The Hunted