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GW News: LAS VEGAS OPEN 2025

Oh don't get me wrong, it's yet another instance of GeeDubs seeing somebody else doing something an feeling the need to barge in.

In this case, they saw Archon's prisacast terrain and decide that they needed to have some of that pie.

They did it when Mantic pulled of Kings of War 3rd Ed's Kickstarter, immediately announcing The Old World right then to undermine them, even though it was half a decade before the Old World actually released.

And correct me if I am wrong, but didn't they release new Imperial Knights just after the Kickstarter for Dreamforge Games' Leviathans?

So this is actually rather delayed for them. Though I suppose it took them a while to actually work out the new print tech.

But competed space or not, the GeeDubs fanatics will make it profitable for them. The fanatics do still exist. Somehow. XD
It's either that or an excuse to move product that wasn't selling.

Whilst the official excuse for why GW reduced the board size from 72x48 to 60x44 is because that's (allegedly) the average size of a kitchen table, those dimensions are oddly specific, in no small part because they matched two Killteam battlemats placed side by side. Guess what wasn't selling well at the time.

They did the same with including Necromunda vehicles in Horus Heresy as well, as much as I don't mind the improved variety.
 
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Speaking of annoying things, it's looking like they're finally officially purging the Cities of Sigmar range of anything that isn't a post-AoS Freeguild unit. That alone is going to gut my playable collection to at bare minimum 3 reinforced units of steelhelms, 1 freeguild cavalier-marshal, and 1 unit of freeguild cavaliers. This is down from also having 3 freeguild marshals on gryphons, 2 battlemages, and an aelf contingent of 2 units of darkshards, 1 unit of black guards, and 1 sorceress.

As someone who bought into the faction for the Living City back in 2nd ed and have been building the collection up as a passion project since then, it's clearly not worth the effort for me to continue with it for Age of Sigmar.
 
As someone who bought into the faction for the Living City back in 2nd ed and have been building the collection up as a passion project since then, it's clearly not worth the effort for me to continue with it for Age of Sigmar.
That is so frustrating. :mad:

Can you use the models in another game?
 
The Duardin from CoS were already in the Dwarf army for Old World, and I suspect the Dark Elf army might make a comeback in Old World as well, or they'll move those models over to the DoK or finally make a Shadow Elf army for Malekith (Malerion, sorry).
 
That is so frustrating. :mad:

Can you use the models in another game?
Not without a lot of reworking, unless we're talking glorified D&D miniatures here.

At best, the aelf models I use are Wood Elves, but I don't care enough for that faction in Old World to just rebase everything.

Similarly, I can't just transpose the human component of that army to Old World as Renegade Crowns or Empire, as I built the army with a Celtic/Sylvan fantasy theme in particular and thus sourced the minis from the likes of Victrix Limited among others or heavily converted them. Outside of the Steelhelms being straight-up Armoured Gallic Warriors, the collection itself leans too heavily on the high fantasy side of things to slot into historical gaming, and the "cavaliers" in particular are too custom-made to really fit into the overwhelming majority of fantasy settings, Old World included.

I don't even think I could field a legal standard-sized army with the collection using OPR or Warlords of Erehwon. At best, I'd sooner be adapting the game system I've been writing for the last year to be able to play with them instead.

The Duardin from CoS were already in the Dwarf army for Old World, and I suspect the Dark Elf army might make a comeback in Old World as well, or they'll move those models over to the DoK or finally make a Shadow Elf army for Malekith (Malerion, sorry).
That may be so, but, as someone who's been collecting miniatures for tabletop wargames for more than 20 years by this point, there is nothing more discouraging for the enjoyment of a passion project than to be informed that a significant portion of those gaming pieces (because surely you got them to be used as gaming pieces) are no longer playable, or that you need to undo a lot of your hard work just to make them playable.

Quite frankly, if the response I get is "sucks to suck, just get the new stuff", then I will not have any sympathy for that person when they start complaining about half of their shit getting invalidated.
 
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I hear you. It feels like a massive kick in the teeth to pour your heart and soul into a project just to have the goalposts not just move but be taken away entirely. And thematically, I hate that they've removed the melting pot culture of the CoS, to instead make the Imperial Guard -Fantasy Edition. Even if it had just been because of the original purpose of being where the old WFB models were shunted to, it was still an interesting flavour for the faction narratively.

Been reading people's comments online that GeeDubs should have simply created a new faction/battletone called the Dawnbringer Crusaders or some such, left the CoS to have their theme while having the new Fantasy Guard as its own thing.

I think a massive problem is that GeeDubs simply don't care about existing players. They only care about new players. Army invalidated? They don't care, they already got your money.

As to another system... Have you tried Dragon Rampant? It's one of those model agnostic systems with rules for using whatever you have on hand. It's open enough with it's rules that the example forces at the back even shows that you can even field, instead of a full army, a fellowship of nine travellers carrying something precious.

Definitely worth a checkout.
 
I think a massive problem is that GeeDubs simply don't care about existing players. They only care about new players. Army invalidated? They don't care, they already got your money.
This is yet another reason why I like playing a unsupported game (Warhammer Fantasy Battles 8th Edition). Everything is set. You can plan and build your army knowing that the rug won't be pulled out from under you (because in a sense, it already has in the past). If 8th edition had been replaced with a proper 9th edition, then 10th edition and so on, this would not be the case. However, as it currently stands, game is frozen in time; stable and reliable. This is a deal breaker for some, but I've learned to really like it.
 
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Ciaphas Cain - HERO OF THE IMPERIUM! is getting a mini. Now you will be able to field the HERO OF THE IMPERIUM! on tabletop, leading your men to glorious victory. Because who better to lead, than Ciaphas Cain - HERO OF THE IMPERIUM!?

Regrettably, this is further nailing in the inevitability of 11th Edition 40k being HeroHammer. Hope you have plenty of characters to attach in your armies.
 
How much work will it be to adapt the rules to accomodate your newly discontinued Age of Sigmar minis ?
Relatively little, all things considered. The biggest hurdle would be coming up with factions and unit profiles, which is currently my biggest stumbling block with the sci-fi side of it.
 
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Ciaphas Cain - HERO OF THE IMPERIUM! is getting a mini. Now you will be able to field the HERO OF THE IMPERIUM! on tabletop, leading your men to glorious victory. Because who better to lead, than Ciaphas Cain - HERO OF THE IMPERIUM!?

Regrettably, this is further nailing in the inevitability of 11th Edition 40k being HeroHammer. Hope you have plenty of characters to attach in your armies.

My man CIAPHAS CAIN :)
 
You guys seem very excited about this dude.

Ciaphus Cain is an entertaining character. He's basically Blackadder but in 40k. With all the common sense that everybody else in the setting utterly lacks.

One of the very first things we learn about him in the first book... he does NOT want to die. And with that detail in mind, he is aware that over-eager commissars are very prone to dying heroically... usually a strangely long distance from the front line. So, he does the unspeakable... he does NOT be over-enthusiastic, and he actually tries to be a good leader to the men of the Valhallans. Purely for self-serving interests, you see.

Dude is utterly convinced that he is the greatest of cowards. Ignoring that he earned respect from a Dark Angel for his ability to hold his own in a duel... nay, ignoring that he once one-vs-one'd a KHORNATE CHAOS MARINE IN MELEE and was NOT utterly demolished. Granted, he only defended, long enough for his loyal companion to line up a melta gun and blow away the berserker. But he spent the entire fight aura farming. AURA FARMING. Because, in his head, he NEEDS to maintain the heroic reputation, or else he will be, I don't know, forcibly assigned to a suicide mission and that means striking heroic poses and making one-liners, all to hide that he was basically bricking himself in terror.

Never mind that that same HERO OF THE IMPERIUM reputation keeps getting him sent to the same suicide missions he is really desperately trying to avoiud.

Also, even after his death of old age (something that is very rare for anybody in 40K, never mind an active duty commissar), the paper pushers won't change his status to deceased, because of how many times he has seemingly come back from the dead.

Ciaphus Cain is just that entertaining a character. His series of novels are easily among the best of 40k's collection. Must read recommendation from me.

As an aside, one of the Ciaphus Cain novels actually had the distinction of showing what the Orks are like to the ordinary humans of the setting. The ones who don't get to experience the funny meme green machines with their funny accent. And to ordinary humans, Orks are genuinely scary. So kudos to Sandy Mitchell for managing to depict that properly.

And as another, less related aside... AAAAGH! Typing when you have a great hobby knife-inflicted cut on the pad of your finger SUUUUCKS!
 
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