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GW News: LAS VEGAS OPEN 2025

Any guesses how many people are going to botch the painting of the face behind the fabric? That looks like a very difficult technique to pull off to even an adequate standard.

They’ll probably launch a dedicated Warhammer TV painting video with meme-god Duncan for that - GW are good in that respect.

Also, the Psychic Awakening: Pariah supplement will feature Necrons:
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Illuminor Szeras is getting a Ghazghkull size model, and an awesome one at that!

To be honest I was expecting either the Silent King arriving back into the galaxy or Imotekh getting a larger model, given that he’s Necron Settra, but all the Necron characters are currently trapped in Finecast so any one of them getting a new model, especially one as grand as this, is great. Also I can see quantities of conversions coming out of this one (I myself can think of things to convert him into) so that’s also a bonus.
 
Also facinating to note, Black Library teased the Lion, SoB (40K) and SoB (AoS) months before adepticon.

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I was under the impression that Duncan no longer worked for them.
Yeah he started his own channel on Youtube called 'Duncan Rhodes Painting Academy'. The videos have more or less the same quality as the GW tutorials and he also paints non - GW minis and uses other products and paints as well.
 
I was under the impression that Duncan no longer worked for them.

Yeah he started his own channel on Youtube called 'Duncan Rhodes Painting Academy'. The videos have more or less the same quality as the GW tutorials and he also paints non - GW minis and uses other products and paints as well.

:( He will be missed. I’ve seen that new channel of his though and it does look good. One of his videos was about painting Star Wars Legion Imperials which was pretty fun to watch.

In that case they’ll probably get someone else to do it, but I imagine they will make such a video at some point, because you can be guaranteed that so many people will ask them questions about how they can paint that veil without it looking messed up that they’ll eventually go “Fine! Here’s a Warhammer TV video on how to paint it.”
 
In that case they’ll probably get someone else to do it, but I imagine they will make such a video at some point, because you can be guaranteed that so many people will ask them questions about how they can paint that veil without it looking messed up that they’ll eventually go “Fine! Here’s a Warhammer TV video on how to paint it.”
Even with an exceptional video tutorial that is a very tough paint job for most people to pull off. It's going to be Age of Sigmar's rendition of the "nailed it" memes.
 

*Akhorne.

Competitive play is always a weird beast and nearly always requires a small specific subset of models. At least the beastclaw raiders form an actual faction lore & model-wise (especially if you count regular mawtribe ogers as well)

3 models total seems increadibly little. Especially as they don't really combine into a functional society/faction/army

I mean beastclaw you got:

- Lord on Stonehorn/frosthorn as the leaders
- Stonehorn/frosthorns as the big fancy elite bodyguards of their leaders
- mournfangs as the general rank & file
- hunters as a specialist
- Sabres as hunter pets
- Yhetii's as sort of camp followers that happen to stick around for some scraps.

There's social hierarchy & a natural command structure, and if you'd want you can add the mawtribes to further flesh it out.

The giants so far have:
- giant that presumably likes the sea
- Giant that likes cities
- regular giant

Like how does that even interact with eachother? Imho the biggest struggle for this army is giving it halfway compelling fluff.

A have yet to see a game with Finecrap ogre models, at all. Not even narrative games include them.

I haven't seen nothing than magnetized mammoths and Mournfangs, and now Leadbelchers and some Tyrants.

Yet, I'm pretty sure the new Sons of Behemat will have special rules, and enough options to make them unique on the kits. Kinda like what happened in the last Tau Codex, having XV-8s as actual Commanders instead modified versions.

Also, remember Imperial Knights Codex. We are finally getting one on AoS.

Yes, e all like different looking models in our ranks, but given how the original Giant and these new Gargants already have tons of options in the sprues, and that once I heard from Pan-Pizza/Rebel Taxi "with limitation, comes creativity", I'm pretty sure this will be not a problem.

I'd be more worried about how to transport them, instead...
 
All i know atm, is that i'm hyped for the revelations about the profiles for the incoming new admech stuff.
 
As predicted, the rules for Eltharion are the typical ones when GW wants to push new models… :meh:
Wow, that's... wow. Yeah, he's tough. It hints that he might have some sort of FNP save, unless it's the "Spirit Armour" ability. Honestly, that ability makes me think "Scaly Skin" should have been similar to it, but that would have taken it away from GW's new shiny.
 
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