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GW News: LAS VEGAS OPEN 2025

Some of the very old Chaos Dwarfs are coming next week, with the old Blood Bowl team being put up for Made to Order:
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Some proper Chaos Dwarfs for a change @NIGHTBRINGER!

Nice classic chaos dwarfs!

An off-topic question for @Lord Agragax of Lunaxoatl . With you being our resident Dwarf fan, how would your rate the following Dwarfs from best to worst:
  • Legion of Azgorh / Chaos Dwarfs (you can separate these two if you like or keep them together as one choice)
  • Classic WFB Dwarfs (8th edition)
  • Kharadron Overlords
  • Fyreslayers

No, I was referring to the Blood Bowl team as proper Chaos Dwarfs as opposed to the two plastic ones in Warcry (the one with the Christmas tree helmet that is in the Iron Golems box and the one that is to arrive in the upcoming Spire Tyrants box).



I’d say I would order them in the following list:
  1. Classic Warhammer Fantasy Dwarfs (they were what got me into Warhammer in the first place)
  2. Fyreslayers (they combine the aesthetic of the Slayers with a culture very similar to the Warhammer Fantasy Dwarfs. Not as outright original as Kharadron, but they are much closer in playstyle and lore to the Dwarfs of old)
  3. Kharadron (They are similarly awesome and I really like the new take on them, but their airships are pretty expensive models and the fact that lorewise they are more like Ferengi in Dwarfs’ clothing than actual Dwarfs means personally I would rather play Fyreslayers if I had to pick one to collect for AoS. I still think they are great though)
  4. Legion of Azgorh/Chaos Dwarfs (I’m not saying I dislike Chaos Dwarfs. On the contrary, I think they are a really interesting faction, a lot more so personally than Warriors or Daemons of Chaos, and I really like their Persian aesthetics, but the main reason I like them less than the other Dwarf factions is because they have had such little support ever since GW first created them - even in 4th Edition their army book was produced in a White Dwarf rather than put on sale as a mainstream army book, and while the newer Legion of Azgorh ones do look great, the fact they are Forge World does put me off due to an army of them being potentially heavier on the price tag than even Kharadron with all their airships. If GW produced a plastic army of them for Warhammer: The Old World, I would be really tempted to add them to my collection to give me 3 good armies and 3 evil armies).

Here goes my list... which was already ordered...

  1. Legion of Azgorh / Chaos Dwarfs - SURPRISE! Everything is a bit better with a little Chaos taint. I love the entire range of Forge World CD models, except maybe the Fireborn, which are only okay (although to be fair I've never seen them in person). I like the fact that they have many elements of the standard Dwarfs but can wield magic (my favourite phase in WFB) and have some big fast moving monsters and monstrous beasts/infantry. They do lack the awesome runic items of traditional Dwarfs, but they can't have everything. They are of course on the smallish side and would really benefit from a couple of new units....maybe in TOW.
  2. Classic WFB Dwarfs (8th edition) - Nice models and great lore. I love the runic system for creating magic items; it seems like it would be great deal of fun during list building. So many options.
  3. Kharadron Overlords - My favourite unique AoS army. Doesn't fit within WFB, but is a wonderful addition to AoS (too bad they suck in terms of competitiveness). The steampunk look has really grown on me and the airships are beautiful.
  4. Fyreslayers - I've never really been sold on these guys. They seem too similar to one another with the only bit of variation coming in the form of their lone monster (which I'm not a fan of either). I liked Slayers as part of a larger Dwarf army, but I think this army on its own desperately needs something else to give it a bit more variety.

1. Dawi Zharr
2. Dawi Zharr
3. Dawi Zharr
4. Dawi Zharr

There are no other dwarves.

* Dawi Zharr = Chaos Dwarves

Sounds like the bringer of polls needs to add a new poll!
 
Ladies & gentlemen our quintuple slann, a devout follower of the great plan...
I've made no secret of being a Chaos-blessed quintuple Slann! That's just adding more power to the already powerful! :cool:
 
An army made of warcry warbands for STD. It looks decently interesting.
 
mwha, some of em could be usefull

Furies - Basicly skinks, but they can actually kill something
The unmade - enemies within 3" can't retreat
Iron golems - rerollable 4+ save and 12 wounds per unit
Corvus Cabal - super mobile
Splintered fang - Mortal wounds, ressurecting snakes for some extra tarpitting

There's some potential use in those at least. Might not be super competitive, but I can definitly see them being viable in certain setups. Especially if you combine it with the right support.

Looks like they've brought back Warriors of Chaos chariot cheese again
mwha, the chariots are still about as powerfull as they used to be. They're not what makes that list interesting.
 
Furies - Basicly skinks, but they can actually kill something
furies aren't a warband
The unmade - enemies within 3" can't retreat
this ability doesn't work on a 10 wound 6 save unit they just die in combat so you don't have to retreat on something a lot more durable like a stonehorn it's a great ability
Iron golems - rerollable 4+ save and 12 wounds per unit
but no rend protection so most of the time it's a 5 or 6 rerolling and you cant move so it's only a defensive option.
Corvus Cabal - super mobile
?what it's just a 8" move with fly but you can't fly over units so that takes away the best part of flying
Splintered fang - Mortal wounds, ressurecting snakes for some extra tarpitting
only 10 attacks so 1 and a half mortal wounds and a 5+save so they are just going to die no one is coming back
 
furies aren't a warband
this ability doesn't work on a 10 wound 6 save unit they just die in combat so you don't have to retreat on something a lot more durable like a stonehorn it's a great ability
but no rend protection so most of the time it's a 5 or 6 rerolling and you cant move so it's only a defensive option.
?what it's just a 8" move with fly but you can't fly over units so that takes away the best part of flying
only 10 attacks so 1 and a half mortal wounds and a 5+save so they are just going to die no one is coming back
With the exception of the Furies though they all cost the same as a unit of Skinks. From my initial peruse or the Warscrolls, I would have thought they would basically serve the same purpose, except you swap the wary fighters ability for something else, presumably with more relevance to your particular battle. And given that there’s seven to choose from, that’s a lot of choice in special abilities when it comes to chaff for you to spam. I don’t think there’s anything amazing in those Warbands, but just the level of customisability that they afford has to be noteworthy in itself
 
furies aren't a warband
this ability doesn't work on a 10 wound 6 save unit they just die in combat so you don't have to retreat on something a lot more durable like a stonehorn it's a great ability
but no rend protection so most of the time it's a 5 or 6 rerolling and you cant move so it's only a defensive option.
?what it's just a 8" move with fly but you can't fly over units so that takes away the best part of flying
only 10 attacks so 1 and a half mortal wounds and a 5+save so they are just going to die no one is coming back

Look, none of them are amazing. But they all have rather usefull abilities especially for chaff. Usefull enough that your opponent is going to regret ignoring them. And making your opponent regret ignoring them is rather amazing for chaff.

Not to mention, there's tremendous potential for synergy. Take a sorcer lord and some splintered fang, allowing you to re-roll hits and a single unit is already doing 3-4 mortal wounds per round of combat on average, plus 2-3 normal hits. And the splintered fang now has a re-rolling 5+ save with 11 wounds & a ressurecting model. That's amazing for 70 point chaff with minimal support. And yeah obviously they're no match for say fully buffed hearthguard berserkers, but they're also a fraction of the prize.
 
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