Slann
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If it had been effective, GW wouldn't be releasing TOW. TOW is their attempt to recapture that lost market.It's trivial, but oddly effective given how meaningless it is.
Not much. I thought you would have learnt your lesson the last time boy!What else can I say
What's your point? That their strategy wasn't a 100% effective?If it had been effective, GW wouldn't be releasing TOW.
The reason why they had WHFB names in AoS at launch (2015) was because they had an incomplete game. Hell, they didn't even have points in the game. They poached as much as they could from WHFB: models, factions, themes and yes... names. If you had removed WHFB content from launch AoS, you'd be pretty much left the Stormcast (and even they carry the Sigmar name/iconography). Obviously, the inclusion of those things were also driven with the intention of facilitating the transfer players at launch, but as it stands today, anyone willing to make the WHFB to AoS switch would have already done so. Nostalgic names have little use today for the purposes of player recruitment. "People like @NIGHTBRINGER ", as you put it, will not be swayed.What's your point? That their strategy wasn't a 100% effective?
It doesn't change the fact that the only reason several characters/factions/things exist in AoS is purely to nostalgia bait people into it.
I share your sentiments, but ultimately I think they are pretty much stuck with him. It would require a pretty big retcon on GW's part.AOS has left a bitter aftertaste to the name Sigmar. TOW would do well to abolish him from their history/fluff
Nostalgic names have little use today for the purposes of player recruitment.
Agreed. It's easier (and more cost effective) to recycle something old than to design/create something new.My theory is that GW is sometime very lazy (as you can see when they publish a new codex without even bothering to give it a new cover).
So it's simpler to reshuffle and regurgitate pre-existing names / dynasties / whatever, while trying to give at the same time the impression that there is a continuity in "their" fantasy lore.
I share the sentiment but ultimately the most bitter potion of all is the RetCon.AOS has left a bitter aftertaste to the name Sigmar. TOW would do well to abolish him from their history/fluff
I wonder how much (if any) retconning we will see in TOW. Surely they won't eliminate a central figure such as Sigmar, but what else might change?I share the sentiment but ultimately the most bitter potion of all is the RetCon.
I wonder how much (if any) retconning we will see in TOW. Surely they won't eliminate a central figure such as Sigmar, but what else might change?
It's really a shame that GW decided to discard (i.e. free pdf rules only) most of the best armies in WHFB and simplify the magic phase. The game had definite potential and we were shown a fair bit of good stuff. Perhaps a shiny new Chaos Dwarfs army book might have been able to tempt me away from my beloved 8th edition? Perhaps?
@Lizards of Renown has left us).
We've known those were coming for quite some time now. That's why I said..."Don’t worry if you’re more of a follower of Hashut or interpreter of the Great Plan – Legacy army list PDFs for the other seven factions from Warhammer Fantasy Battles will be available shortly after launch."
It's really a shame that GW decided to discard (i.e. free pdf rules only) most of the best armies in WHFB
Taken from the new release info on Warhammer Community:
"Don’t worry if you’re more of a follower of Hashut or interpreter of the Great Plan – Legacy army list PDFs for the other seven factions from Warhammer Fantasy Battles will be available shortly after launch."
An optimistic view. You clearly have a much greater opinion of GW than I have!That's nothing new, it was mentioned a good while back that this would be the case, and it's a good thing that everyone is getting rules to start with - as-is, ignoring any future updates, what we'll be getting in the two Order and Destruction books plus these PDFs does give us a workable 9th Edition with all factions playable.
But surely this is being done in order to provide longevity for the game, through giving these factions temporary PDFs to start with and then reintroducing them one by one through the release of campaign books? After all, we know that though the Vampires and the Skaven have hidden themselves at the time TOW begins, they will both make a return, which can be marked with campaign books. Similarly Chaos Dwarf and Ogre migrations into the Old World, Dark Elf raids and Old Worlder explorations into Lustria can also be showcased in supplement volumes. This strategy would certainly help to keep the game going over the next few years (especially with there being few new factions that could potentially be successful new releases after that), plus starting with a smaller number of factions will make it easier to get the initial balance sorted out.
By contrast it makes no sense to just sideline half the armies in Warhammer Fantasy and Warhammer Total War, from both a moral and a business perspective - given that where in AoS' case they were developing a new game in a new setting, here they're meant to be recreating an old game to catch the eye of old customers. I'm hoping sense and patience will prevail here and we'll gradually see these excluded factions trickling back into the game.
Legacy army list PDFs for the other seven factions from Warhammer Fantasy Battles will be available shortly after launch."
That's nothing new, it was mentioned a good while back that this would be the case, and it's a good thing that everyone is getting rules to start with - as-is, ignoring any future updates, what we'll be getting in the two Order and Destruction books plus these PDFs does give us a workable 9th Edition with all factions playable.
But surely this is being done in order to provide longevity for the game, through giving these factions temporary PDFs to start with and then reintroducing them one by one through the release of campaign books? After all, we know that though the Vampires and the Skaven have hidden themselves at the time TOW begins, they will both make a return, which can be marked with campaign books. Similarly Chaos Dwarf and Ogre migrations into the Old World, Dark Elf raids and Old Worlder explorations into Lustria can also be showcased in supplement volumes. This strategy would certainly help to keep the game going over the next few years (especially with there being few new factions that could potentially be successful new releases after that), plus starting with a smaller number of factions will make it easier to get the initial balance sorted out.
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An optimistic view.
You clearly have a much greater opinion of GW than I have!
as @NIGHTBRINGER said, i wouldn't hold my breath for those.
in a matter of a year, all those lists will be unplayable.