I got waaaaaaaaay too many different armies I want to collect, I doubt you'l see them any time soone
Even more new stuff coming for Necrons! First we have the Ophydian Destroyers, a combo of the Skorpekh Destroyers and the original 3rd Edition Wraith Designs:
Any thoughts fellow Necron player @Killer Angel?
And here I am, waiting for my plastic Farsight.
Farsight Enclaves are the Tau I picked, lol! We got plastic Shadowsun, maybe Farsight will be next?![]()
this in no way surprises me GW has problems with suporting the good factions in their gamesAccording to GW the next Xenos Codices will be in early 2021 due to their Imperium and Chaos obsession taking up all the remaining Codex slots for this year,
a bug can dreamI’m still waiting for Tyranids to take the meta by storm...
The support for the stormcast has been weird though, loads of support at the start, but they've gotten nothing in ages. It's not like the space marines where every release comes with a mandatory primaris luitenant and space marine vehicle regardless of what faction that release focusses on.That's not true, Space Marines and Stormcast get their share of support.![]()
this in no way surprises me GW has problems with suporting the good factions in their games
That's not true, Space Marines and Stormcast get their share of support.![]()
The support for the stormcast has been weird though, loads of support at the start, but they've gotten nothing in ages. It's not like the space marines where every release comes with a mandatory primaris luitenant and space marine vehicle regardless of what faction that release focusses on.
As long as its an interesting one i don't mind. Plus the boxed sets are usually nice and since I can give the SCE half to my girlfriend I can use the other half myself to build a nice collectionDon’t say that, GW will hear you and give us another Stormcast release!![]()
Indeed, and other ‘good’ factions like Imperial Guard and Elf factions have had a lot of support over the years.
Tau players can’t really complain either - though they don’t get as much as Imperium and Chaos, since 6th Edition they’ve consistently had some of the most powerful rules in the game, eclipsed only by Craftworld Eldar and varying Imperial factions.
Yeah, Stormcast definitely got the Space Marine treatment early on, and they still have the largest model range. But it's actually been a while since they got anything, so seeing a release for them wouldn't be a bad thing, imo. AoS just needs to stop cranking out new armies at such a high rate and start updating older model ranges, but of course that's unlikely.
Meanwhile Space Marines have it all. They're fast, they're hard to kill, they can kill everything else really quickly, they currently have little to no real weaknesses to speak of.
Because the new armies probably sell better.23 armies and counting, sons of behemath are still coming there's at least one more aelf-god that needs his own private race. I honestly don't get why they keep pumping them out at such a ridiculous rate, while at the same time giving virtually nothing to existing factions, despite certain factions having only around 10 units (fyreslayers, sylvaneth, KO) and special named units being far and few between, like us with our 1 named hero...
And GW does certainly love their elves, lol!
23 armies and counting, sons of behemath are still coming there's at least one more aelf-god that needs his own private race.
Tau have great models and don't really need any major updates, but due to them basically not getting to play in the psychic, charge and melee phases, I think GW has a hard time balancing that faction more than any other in 40k. They always end up either being very powerful due to being able to shoot enemies to pieces in the one phase where they're actually any good, or they suck because they can't shoot good enough to make up for the fact that they get their backsides handed to them in every other phase. 9th Edition rule changes have really screwed them over hard, despite keeping overwatch. So unless they get some really good stuff when their codex does come out, I think this edition is going to bring very dark times for the Greater Good.
Meanwhile Space Marines have it all. They're fast, they're hard to kill, they can kill everything else really quickly, they currently have little to no real weaknesses to speak of.
The unit stats for the new Necrons seem decent, but underwhelming compared to the Marines releases coming alongside them. Hopefully their actual codex will give them some good stuff![]()
Because the new armies probably sell better.
I mean sure, but it doesn't seem like a very stable long term plan. There should come a point where fewer people will pick up the new armies cuz they're already have every surface of their house covered with other plastic soldiers. And with 23 armies for 1 game you'd think the market would start to get a saturated.Because the new armies probably sell better.
That’s something that’s annoying me at the moment. In First Edition Elves were pretty much nonexistent, now in Second Edition they’re getting too much press. If you look at Dwarfs on the other hand the last big release we got was Kharadron way back in mid-First Ed (Cities doesn’t count because they’re predominantly an Empire and Dark Elf alliance with no brand-new models, and the new Kharadron character that came out in February was just one model).
Fortunately Lumineth should be the last of the Elf Factions because Malekith’s faction has been teased as a race of shadow Daemons rather than Elves.
meh, aelves are popular for some godforsaken reason, so they'l probably sell better than they deserve.I can’t see Lumineth selling well with the crazy prices assigned to their kits (£40 for 5 Cavalry and £35 for 10 small Elf models is BS). If they do, there are a lot of Warhammer players in the world who need their heads seen to.
Indeed, and other ‘good’ factions like Imperial Guard and Elf factions have had a lot of support over the years.
Tau players can’t really complain either - though they don’t get as much as Imperium and Chaos, since 6th Edition they’ve consistently had some of the most powerful rules in the game, eclipsed only by Craftworld Eldar and varying Imperial factions.
As for the cooler and less human Xenos, the only one of their factions that has ever been allowed by GW to show competence in tournament play is Necrons, and they’ve had their fair share of ups and downs (they were pretty darn good in late 5th/early 6th, then were briefly buffed in 7th before getting powercreeped to death, and in 8th they were subpar). Orks have always been treated as a fluffy faction and have never been given particularly strong rules, and Tyranids somehow always seem to be assigned writers who dislike them and want to nerf them. I actually haven’t had a bad track record as a Tyranid player, but that’s mainly because I play fun games rather than competitive games, and I am aware of the fact that they have suffered competitively for quite a while now.
Yep, that’ll be me, I’ll wait for the rest of my life for it, die and then serve as a Skeleton in the Nehekharan military
Don’t say that, GW will hear you and give us another Stormcast release!![]()