First time poster, medium time reader. I'm putting together a Lizzie list starting at the battalion box and then building up from there - but was wanting to pass something under the eyes of the readers here.
Skink Chief - w/ Light Armor, Blowgun, Cloak of Feathers and Poison Upgrade (10pt one I can't remember the name of - that would give him a poison attack on 5 or 6)
Basic idea would be to have the Skink hide out in a unit of skirmishers and advance up a flank. Blowgun means he can do a usual shoot n scoot, or if he gets in range he could jump out and take out a war machine crew or exposed fleshy character.
I realize that a batch of Terradons would probably be a bit better tactically, but I was wondering whether the kamikaze Skink would earn back his 100 odd points worth. I'm pretty sure he should be able to take out most war machine crews or a Lvl 2 wizard in CC, but he would likely struggle a bit with Dwarf crews?
Appreciate any comments y'all might have
Skink Chief - w/ Light Armor, Blowgun, Cloak of Feathers and Poison Upgrade (10pt one I can't remember the name of - that would give him a poison attack on 5 or 6)
Basic idea would be to have the Skink hide out in a unit of skirmishers and advance up a flank. Blowgun means he can do a usual shoot n scoot, or if he gets in range he could jump out and take out a war machine crew or exposed fleshy character.
I realize that a batch of Terradons would probably be a bit better tactically, but I was wondering whether the kamikaze Skink would earn back his 100 odd points worth. I'm pretty sure he should be able to take out most war machine crews or a Lvl 2 wizard in CC, but he would likely struggle a bit with Dwarf crews?
Appreciate any comments y'all might have