Today I played a 1500 point game against Empire. I had enough of warmachines so I gave an Oldblood the flying carpet, Charmed Shield and Talisman of Protection.
The battle went like this:
The Oldblood flew in from the front of his army straight into the Hellblaster, clawing his way though the crew and damaging the machine beyond repair. That should save much of his fragile Skink and Ripperdactyl army. The Oldblood then had eyes for the Grand Master & Warrior Priest in a unit of Inner Circle Knights and quickly dived into the flank.
The two Lizardmen & Empire Generals battled it out, the unit staying back, watching and wondering who would be the one to live. The Empire armed with Runefang (no armour saves) attacked at the Oldblood who was able to easily defend with his Charmed shield and Will of the Old Ones (4++ save). The Lizard gave a roar and clawed at the Grand Master, nearly tearing his arm off. The human's thick armour proved difficult to break though, and it was by good fortune that a nearby Skink Priest could offer the additionally Strength and Toughness (I was able to cast Wildform most turns of this combat)
The Empire General, who came so close to death, became enraged & desperate and began swinging eagerly in act of survival. The human atop his steed circled the Oldblood, swinging his magical blade. Even the Lizardmen General found it difficult to defend against the quick series of attacks. The Old Ones did not think the Oldblood was worthy for their protection if he could not even defend against this puny human, and so did not offer any. The sword came swinging and sliced across the lizard’s chest, dropping the Oldblood to one knee.
The lizard grasped his serrated dagger, rose back to his feet and stared General down, ready to fight again. The Grand Master found it hard to believe that the large lizard was still able to continue fighting despite how weakened we was. The human became anxious at this point, but with a series of skilled blocks he was able to save himself once again against the resolute lizard.
The Grand Master decided he had enough of this battle against the lizard and commanded the Warrior Priest to take care of the situation (I’m not sure if this was legal or if they were meant to keep on fighting. I wasn’t thinking clearly, but on with the story…). The Empire General paced back into the safety of his unit of Knights and allowed the Warrior Priest to take his place. As he strode forward, the Warrior Priest readied his Great Hammer with both arms and prepared to attack.
The Oldblood had regained his strength and sliced the Warrior Priest’s horse out from under him before he had a chance to strike with his heavy weapon. He grasped the Priest’s head, removed it and displayed it to the Grand Master and Knights. The unit was so stunned by this that they decided they did not wish to face a death like that. The Grand Master, now with no body guard, ordered a retreat in hope that he would preserve his and his faithful unit’s lives.
The Lizardmen General pursued after the Knights, but unfortunately could not keep up. The General and his unit thought they had escaped, but a nearby unit of Ripperdactyl riders thought different. They ensured that he would not live to tell the tale, and charged after the Grand Master and his Knights, demolishing them beyond all hope of recovery.
The Oldblood looked around the battle a noticed the humans fleeing, they had successfully broken the lines of the Empire troops… but at what cost? The many Skink Skirmishers were either lost in combat or fled from battle. The Ripperdactyl riders were diminished once they hit combat. The Lizardmen General regrouped what army he had left and pursued the Empire troops away from the path to the city. It was indeed a victory for the Lizardmen this day, but the Slann Mage Priest would not be too happy of the losses.