Jungle Swarm
soldmi
New Member
- Messages
- 5
- Likes Received
- 6
- Trophy Points
- 3
First of, I'll honestly say I liked this game, it got my 40k friends to play fantasy with me.
I played two games against my opponent. He has only played CS:M before so it was quite new to him with not having a superior firepower compared to my 40k nid army.
The lists:
LM:
1 Slann
1 Gor-Rok
1 Old-Blood
1 Skink Priest
10 Saurus warriors
5 Templeguard
1 Salamander + 3 handlers close to him.
Skaven:
Isle of Blood plus some extra (sorry I don't remember).
Power creep?:
The lists was really on par, and we didn't really plan well about balance we just tossed things on the table. He won once and I won once. We had a really good time, each battle was a butt-clenching at the end and each time it was so close for both of us. I don't know if it was luck by balance or just shitty dice play.
Units that stood out:
LM: Salamander, mein gott! I was so happy with it that I've bougth another.
Skaven: His rat-ogres did massive damage when they where close. So the turn I won*, my salamander toasted them pretty fast.
Pros:
- Fast paced games
- Fun
- There is some tactics to it
- Close-combat range was a fun aspect
- Summons are cool
- 10 bravery is SWEEEEET
Cons:
- Confusing without a point system
- Slanns don't feel like strong magician anymore due to just have 1 damaging spell.
- Magic is to simple to my taste
- Feel like lizardmen don't have "scaly skin" anymore.
- I can't customize units with upgrades to make them "anti something something"
What next?:
I will defiantly play this game again. I had a lot of fun. Sure I'll square base everything and play 8th when my friends wants larger battles, but for a entry level game. I really hope they build it up with expansions. So it's a thumbs up for a beer and pretzels games. For a tournament game I don't quite see how it will work.
Sorry for a boring battle/review. First time writing something like this.
Edit: some spelling, sorry English isn't my native tongue
I played two games against my opponent. He has only played CS:M before so it was quite new to him with not having a superior firepower compared to my 40k nid army.
The lists:
LM:
1 Slann
1 Gor-Rok
1 Old-Blood
1 Skink Priest
10 Saurus warriors
5 Templeguard
1 Salamander + 3 handlers close to him.
Skaven:
Isle of Blood plus some extra (sorry I don't remember).
Power creep?:
The lists was really on par, and we didn't really plan well about balance we just tossed things on the table. He won once and I won once. We had a really good time, each battle was a butt-clenching at the end and each time it was so close for both of us. I don't know if it was luck by balance or just shitty dice play.
Units that stood out:
LM: Salamander, mein gott! I was so happy with it that I've bougth another.
Skaven: His rat-ogres did massive damage when they where close. So the turn I won*, my salamander toasted them pretty fast.
Pros:
- Fast paced games
- Fun
- There is some tactics to it
- Close-combat range was a fun aspect
- Summons are cool
- 10 bravery is SWEEEEET
Cons:
- Confusing without a point system
- Slanns don't feel like strong magician anymore due to just have 1 damaging spell.
- Magic is to simple to my taste
- Feel like lizardmen don't have "scaly skin" anymore.
- I can't customize units with upgrades to make them "anti something something"
What next?:
I will defiantly play this game again. I had a lot of fun. Sure I'll square base everything and play 8th when my friends wants larger battles, but for a entry level game. I really hope they build it up with expansions. So it's a thumbs up for a beer and pretzels games. For a tournament game I don't quite see how it will work.
Sorry for a boring battle/review. First time writing something like this.
Edit: some spelling, sorry English isn't my native tongue
Last edited: