My list is looking like this
Hero
Eternity warden 140
Astrolith bearer 160
Sun blood 120
Priest with trappings 100
Units
Battle line
Saurus guard ×10 200
Saurus guard x10 200
Saurus guard x10 200
Rippers x3 140
Chamo x5 120
Chamo x5 120
Monster
Bastiladon 300
Shadow strike host 120
Eternal star host 80
I know the guard will be weak against mortal wound/ high rend set ups, but I'm hoping the Chamo skinks and the rippers can deal with as many as those units early on.
I'm planing on using 10 guard and the sun blood running up a flank or taking an objective alone. The rest (not including the shadow strike host) will be bulked up to a certain extent to get the buffs from the astrolith bearer, priest and the eternity warden.
I know this army is not the fastest and has no real power house hero but personally I like the look of the synergy that the units picked have.
Let me know what you guys think, peace!
Hero
Eternity warden 140
Astrolith bearer 160
Sun blood 120
Priest with trappings 100
Units
Battle line
Saurus guard ×10 200
Saurus guard x10 200
Saurus guard x10 200
Rippers x3 140
Chamo x5 120
Chamo x5 120
Monster
Bastiladon 300
Shadow strike host 120
Eternal star host 80
I know the guard will be weak against mortal wound/ high rend set ups, but I'm hoping the Chamo skinks and the rippers can deal with as many as those units early on.
I'm planing on using 10 guard and the sun blood running up a flank or taking an objective alone. The rest (not including the shadow strike host) will be bulked up to a certain extent to get the buffs from the astrolith bearer, priest and the eternity warden.
I know this army is not the fastest and has no real power house hero but personally I like the look of the synergy that the units picked have.
Let me know what you guys think, peace!