Skink
TMTMTPoS
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I finally took the plunge today and bought myself a box of the saurus guard miniatures. Having built them I decided to go up against one of the other guys at the store in a roughly 500 point match. I was using the new saurus guard and an orruk proxied as an eternity warden - making a minimum size eternal star host (GW is out of wardens on their web store right now
). My opponent used a banshee, a unit of 5 hex wraiths and two units of three spirit hosts. Those of you with a few more games than me are probably cringing right now.
We played on a one by two tile board with a few forests and a realm gate at each end. The terrain was variously dangerous, with no friendly pieces at all.
Following deployment, I got the priority and stayed still, gaining the d3 damage from the formation (my deployment was the three units of guards in a roughly triangle shape around the warden). My opponent then proceeded two move one unit of hosts through the gate behind 1 unit of saurus. In combat I quickly grew to fear these as they dealt a mortal wound on every hit of a 6, killing 3 immediately.
I was highly unprepared for this and struggled to deal with them all match. He used his hexwraiths as very effective bait to take the majority of the hits while his hosts proceeded to systematically wipe out the rest of my forces.
In the end I was tabled and in return I had wiped out his hexwraiths, put his banshee to one wound and wounded 1 host. Another host died from walking through a forest.
All in all it was a fun game and a great learning experience, despite the degree of my loss. I have a newfound respect for the spirit hosts as their mortal wounds were responsible for all but one of my guard. I made a few tactical errors on my part - charging my warden into combat being the most prominent of these mistakes, and also I struggled to deal with the multitudes of rules at play throughout the game. I repeatedly forgot my wardens attacks, bites, the bonus attacks from my warden and other such things. I'm sure I shall learn to remember all these things as I get more used to the game (it was my first full sized game, after all!)
Please tell me what you think! (Also, is there any way I can effectively deal with spirit hosts?
)
TMTMTPoS
We played on a one by two tile board with a few forests and a realm gate at each end. The terrain was variously dangerous, with no friendly pieces at all.
Following deployment, I got the priority and stayed still, gaining the d3 damage from the formation (my deployment was the three units of guards in a roughly triangle shape around the warden). My opponent then proceeded two move one unit of hosts through the gate behind 1 unit of saurus. In combat I quickly grew to fear these as they dealt a mortal wound on every hit of a 6, killing 3 immediately.
I was highly unprepared for this and struggled to deal with them all match. He used his hexwraiths as very effective bait to take the majority of the hits while his hosts proceeded to systematically wipe out the rest of my forces.
In the end I was tabled and in return I had wiped out his hexwraiths, put his banshee to one wound and wounded 1 host. Another host died from walking through a forest.
All in all it was a fun game and a great learning experience, despite the degree of my loss. I have a newfound respect for the spirit hosts as their mortal wounds were responsible for all but one of my guard. I made a few tactical errors on my part - charging my warden into combat being the most prominent of these mistakes, and also I struggled to deal with the multitudes of rules at play throughout the game. I repeatedly forgot my wardens attacks, bites, the bonus attacks from my warden and other such things. I'm sure I shall learn to remember all these things as I get more used to the game (it was my first full sized game, after all!)
Please tell me what you think! (Also, is there any way I can effectively deal with spirit hosts?
TMTMTPoS