@darren watson thank you for the reply!
To be honest, I am still adjusting the list and adding new alternatives. So far these are the two lists I tried in a 1500 games versus Fyreslayers (format is a bit odd, I know - our local community is trying to catch up but for now we're running also lower points events).
Fyreslayers' List:
Auric Runeson on Magmadroth (240)
- General (battleshock immune bubble)
Auric Runesmiter on Magmadroth (200)
Auric Runesmiter (80) (auto dispel 18")
Auric Runesmiter (80)
30 x Vulkite Berzerkers (330)
- War-Picks & Slingshields
30 x Vulkite Berzerkers (330)
- War-Picks & Slingshields
10 x Vulkite Berzerkers (120)
- War-Picks & Slingshields
Battalions Warrior Kinband (90)
Total: 1470 / 1500
Moving on to my WIP lists ...
My List One:
Lord Kroak (450)
Saurus Astrolith Bearer (160)
40 x Skinks (200)
- Boltsplitters & Star Bucklers
10 x Skinks (60)
- Boltsplitters & Star Bucklers
10 x Skinks (60)
- Boltsplitters & Star Bucklers
Bastiladon (280)
Summoning (280)
Total: 1490/1500
Summoning was spent on Balewind, additional squad of 10 skinks and razordons.
Quickly summing it up - scenario was Scorched Earth, Fyreslayers started with less drops and took first turn - I was screened with small squads of skinks and Basti, Kroak in the corner. He chose the shooting rune, killed the Basti and one screen of skinks, failed charges mostly due to screen gone. From that point on I teleported the squad of 40 skinks across the board in one turn, Kroak on my marker the other one so I could deny it with Balewind and summoned some razordons to contest the marker from one squad of 10 vulkites. By winning the initiative both turn 2 and 3 I was able to destroy all his markers while still scoring one of mine in the far corner with some remaining skinks - we decided it's over as there were not enough rounds for him to score scenario points and beat me.
Big factor here I think was his mistakes - choosing the shooting rune for the screening units, poor placement on his own markers and bad luck - failing the first turn charges as well as poor turn initiative rolls and save rolls for the lizards in the back.
My List Two:
Lord Kroak (450)
Saurus Astrolith Bearer (160)
Skink Starpriest (80)
40 x Skinks (200)
- Boltsplitters & Star Bucklers
10 x Skinks (60)
- Boltsplitters & Star Bucklers
10 x Skinks (60)
3 x Terradon Riders (120)
Shadowstrike Starhost (170)
Summoning: 200
Total: 1500 / 1500
Summoning went for Balewind and two razordons, iirc.
In this one we played Total Conquest I think - but to be noted and also why I do not consider this a good reference point, we played on a 48x48 table due to some other activities going on in the game place. This I think played a huge part since the vulkites' reach was much better and out-manevouring them very hard. Generally, my opponent's tactic was the same, first turn alpha strike - this time I put 40 squad of skinks on one of the left objective due to Shadowstrike movement but these went down immediately (poor decision on my part, I guess). Kroak did his job and assasinated all heroes by the end of turn two while I was teleporting / summoning units onto different objectives only to be slain by a train of incoming train of vulkite blobs. I was only slightly behind in the scenario points but by the turn three it was clear I was running out of options to teleport to contest objectives and conceded.
Final thoughts:
- I feel like with the Kroak-based lists we have absurd assasination vs. low-wound heroes, great power for mid-wound models (I'd say, up to 10 wounds) and it gets bit weaker as we progress on to 14 - 16.
- Skinks in big numbers are great for objectives and wary fighter can pull of some brilliant stuff but at the same time, if you hit them hard they *puff* instantly - you can't hope for them to survive a strong charge meaning they hold the objectives only as long as no heavy-hitters arrive (which, in turn, makes me wonder if they're worth in such big numbers at all?)
- I do feel like I am lacking a melee-potent unit that can deliver the hits in close combat. I think I'll give Rippers a try (outside of Shadowstrike for now due to points limit) and see if they can deliver.
A list I'd like to try out and see how it can compete in a 1500-based games would be something like that:
Lord Kroak
Saurus Astrolith Bearer
Skink Starpriest
Skink Priest
10 x Skinks
10 x Skinks
10 x Skinks
6 x Rippers
4 x Razordons
I wonder if that would allow me for some much needed 'punch' in melee while still having the razordons for teleporting and skinks for screening. I am just missing a Basti, but cannot have it all I guess. ^^
Thanks again for the feedback! 