• The forum software have been upgraded to the latest version.

    If you notice anything that looks off, or does not work, please let us know.

    For more information, click here.

KoW First 1250 Goblin List

Slann

Crowsfoot

Guardian of Paints
Messages
8,344
Likes Received
14,494
Trophy Points
113
Bash 1,

Legion

Sharpsticks*60 230pts

Horde

Sharpsticks*40 155pts

Regiment

Spitters*20 85pts
Spitters*20 85pts
Trolls*3 125pts
Trolls*3 125pts
Fleabag riders Maccwar's potion of the caterpillar 165pts

War Engine

Big Rock's thrower 80pts

Heros

Flaggit 80pts
Biggit, Blade of Slashing 65pts
Wiz, Bane chant, Fireball, Inspiring Talisman 95pts
 
With goblins you want two things a legion of rabble and LOTS of War Trombones, those things are amazing and cheap. for 1250 maybe include 2 plus the rock trower.

Let me give you an example of probably one of the best goblin army lists made by probably the best goblin player there is:


2000 points

- 1 Legion of rabble, fire oil
- 2 hordes of rabble
- 2 regiments of rabble
- 1 horde of spitters with jar of the four winds
- 2 regiments of chariots
- 3 war trombones
- 4 big rock throwers
- 5 wiz
  • 1 bane chant and inspiring
  • 1 bane chant
  • 1 Scarletmaw's amulet
  • 2 stock wiz
- Magwar & Jo'os
- 1 Regiment of Magwa'ns

That HUGE green wall packs this much punch each turn:

36 shots on 5+, 4 big rocks on 5+, 36 shots on 4+ w/piercing, 21 lightning bolts, option to give up 6 lightning bolts for a pair of bane chants.

22 deployments, and thus deployment advantage.

He says he never charges with his units, except flanks with charriots or Magwan's regiment. Shooting is much much better than combat. trust me I wouldn't be able to defeat this army and I'm not sure how anyone could, its devastating.
 
Here are his notes on the charriots and Magwar:

- On Charriots: The chariots are decoys. They are pretty terrible (8 attacks on 4+ thunderous 2, or 8 shots on 5+). But they are fast, and often I'll move on the double just to block an enemy from advancing too much early on. Or they'll hang back and charge into a unit that should have died the turn before from shooting.
- On fighting againts height 1 armies: The elves I fought we're almost all height 1; except for a cav regiment, a cav troop, and a cav hero. By turn 4, all that was left was the green lady. All you have to do is open small gaps in your lines to shoot through. It's pretty easy to do.
- On Magwar: Lightning 4 and vicious is nice, it's a 2nd source of inspiring, and most important of all, it makes the Maw Beasts normal units instead of irregular, unlocking that 7th warmachine. In a few fights, I've had Magwar charge into flanks or rears to put wounds on units or to disrupt a shooting block.
The key with Magwar (and the chariot charges for that matter) is that you're charging stuff that you only need to do 1 point of damage to, and if you fail, you'd rather lose Magwar (or the chariots) instead of what they could have hit.

Once again the merit of this list is not mine, it was done by MakaMaka, and he is much better than me :rolleyes:
 
With goblins you want two things a legion of rabble and LOTS of War Trombones, those things are amazing and cheap. for 1250 maybe include 2 plus the rock trower.

Let me give you an example of probably one of the best goblin army lists made by probably the best goblin player there is:


2000 points

- 1 Legion of rabble, fire oil
- 2 hordes of rabble
- 2 regiments of rabble
- 1 horde of spitters with jar of the four winds
- 2 regiments of chariots
- 3 war trombones
- 4 big rock throwers
- 5 wiz
  • 1 bane chant and inspiring
  • 1 bane chant
  • 1 Scarletmaw's amulet
  • 2 stock wiz
- Magwar & Jo'os
- 1 Regiment of Magwa'ns

That HUGE green wall packs this much punch each turn:

36 shots on 5+, 4 big rocks on 5+, 36 shots on 4+ w/piercing, 21 lightning bolts, option to give up 6 lightning bolts for a pair of bane chants.

22 deployments, and thus deployment advantage.

He says he never charges with his units, except flanks with charriots or Magwan's regiment. Shooting is much much better than combat. trust me I wouldn't be able to defeat this army and I'm not sure how anyone could, its devastating.

Never even noticed the rabble, they are almost the same as sharpsticks but 50 points cheaper, wow.
 
Goblis are one of the best shooting armies in the game. As extrange as that might sound.

And yes rabble is just amazing.
 
Bash 2,

Legion

Rabble*60 180pts

Horde

Rabble*40 125pts
Spitters*40 Jar of the four winds 175pts

Regiments

Fleabag chariots*3 110pts
Fleabag chariots*3 110pts
Magwa'ns*10 95pts

War Engine

War-Trombone 65pts
War-Trombone 65pts
War-Trombone 65pts

Hero

Magwa&Jo'os 110pts
Wiz, Bane-chant, Inspiring Talisman 125pts
Wiz, Bane-chant, Myrddin's amulet of the fire-heart 80pts
 
My recommended list would be this:

- Legión of Rabble with fire oil
- Horde of Rabble
- Regiment of Rabble
- Horde of Spitters with Jar of Four Winds
- 3 Rock Throwers
- 2 War Trombones
- 1 Chariot Regiment
- 3 Wiz (Bane-chant and inspiring, Bane-chant and Scarletmaw’s and no a clean one
 
You posted yours while I was doing mine.

Your's looks good too. I like it
 
Back
Top