Skink Priest
Lizerd
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This list is a slight modification of the one @LizardWizard wrote for me, as the local meta has heavy emphasis on dealing out mortal wounds in large quantities, so here is the final product
Allegiance: Seraphon
Coalesced Koatl’sClaw
Leaders
Slann Starmaster (260)
- Spell: Stellar Tempest
Saurus Oldblood on Carnosaur (250)
- War Spear
- Eviscerating Blade
Saurus Scar-Veteran on Carnosaur (210)
- War Spear
Skink Starpriest (120)
- Spell: Claws of Glory
Skink Starpriest (120)
- Spell: bind endless spell
Battleline
10 x Saurus Knights (200)
- Lances
10 x Saurus Knights (200)
- Lances
10 x Saurus Knights (200)
- Lances
10 x Skinks (60)
- Boltspitters & Star Bucklers
Battalions
Firelance Temple host(160)
Total: 1990 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 121
the idea is to have a lynchpin Oldblood with some skinks screening the Slann from enemy charges. Each carnosaur stays behind 10 saurus knights and is accompanied by a starpriest to pop his mortal wounds ability on the saurus knights as they put out a stupid number of attacks. The central “HQ” of the Oldblood, Slann, and skinks will be focused on holding the rear and generating command points. Speaking of command points this list is heavily based on command points, with the Oldblood popping multiple buffs such as all out attack or the koatls claw command ability. Thoughts and opinions are always welcome as they make these lists truly fine polished
Allegiance: Seraphon
Coalesced Koatl’sClaw
Leaders
Slann Starmaster (260)
- Spell: Stellar Tempest
Saurus Oldblood on Carnosaur (250)
- General
- Command Trait: Dominant Predator
- Blade of Realities
- War Spear
- Eviscerating Blade
Saurus Scar-Veteran on Carnosaur (210)
- War Spear
Skink Starpriest (120)
- Spell: Claws of Glory
Skink Starpriest (120)
- Spell: bind endless spell
Battleline
10 x Saurus Knights (200)
- Lances
10 x Saurus Knights (200)
- Lances
10 x Saurus Knights (200)
- Lances
10 x Skinks (60)
- Boltspitters & Star Bucklers
Battalions
Firelance Temple host(160)
Total: 1990 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 121
the idea is to have a lynchpin Oldblood with some skinks screening the Slann from enemy charges. Each carnosaur stays behind 10 saurus knights and is accompanied by a starpriest to pop his mortal wounds ability on the saurus knights as they put out a stupid number of attacks. The central “HQ” of the Oldblood, Slann, and skinks will be focused on holding the rear and generating command points. Speaking of command points this list is heavily based on command points, with the Oldblood popping multiple buffs such as all out attack or the koatls claw command ability. Thoughts and opinions are always welcome as they make these lists truly fine polished
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