Salamander
The Sauric Ace
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As the new and updated armies finally have arrived, we would like to know what the thoughts about the following various of ranged unit in the 0.9.0 army book are.
In this thread we would like to know the feedback regarding the ranged part of the unit; what they mannish during the shooting phase and what they can and cannot do? Is the concept true to your idea about the unit, should it have had less or more value in the shooting phase? Any other thoughts and ideas are more than welcome.
The ranged options are:
Skink Braves
Skink Hunters
Chameleons
Skinks Skyriders
Spike Lizard
Salamander
Triceratops
Bare in mind that these are still not the final rules, that will be the end results. It is still mainly up to you to playtest and make sure everything is balanced and in order.
In this thread we would like to know the feedback regarding the ranged part of the unit; what they mannish during the shooting phase and what they can and cannot do? Is the concept true to your idea about the unit, should it have had less or more value in the shooting phase? Any other thoughts and ideas are more than welcome.
The ranged options are:
Skink Braves
- With Javelins
Skink Hunters
- With Blowpipe
- With Javelins
- With Razorspiked Bows
Chameleons
- With Blowpipes
Skinks Skyriders
- With javelins
- With Fire Bolas
Spike Lizard
- Razor Sharp Spikes
- Pteranodon Hunter Spikes
Salamander
- Spout Flames
- Spout Venom
Triceratops
- Giant Blowpipe
- Giant Bow
Bare in mind that these are still not the final rules, that will be the end results. It is still mainly up to you to playtest and make sure everything is balanced and in order.