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9th Age Feedback: Close Combat

Salamander

The Sauric Ace

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As the new and updated armies finally have arrived, we would like to know what the thoughts about the following various of close combat units in the 0.9.0 army book are.

In this thread we would like to know the feedback regarding the close combat part of the unit; what they mannish during the close combat and what they can and cannot do? Is the concept true to your idea about the unit, should it have had less or more value in the Close combat phase? Any other thoughts and ideas are more than welcome.


Saurian Totem Warriors

  • Spear

  • Sword

Skink Braves

  • Additional Hand Weapons

  • Poison

Snake Swarms


Saurian Shrine Guard

  • Weapons Master

Saurian Raptor Riders


Croxisaurus


  • Halbard

  • Great Weapon

Skink Sky-Riders

  • Pterodactyl

  • Pteranodon

Maceosaurus


Triceratops

  • Sharp Horns

Spinosaurus

  • Predatory Roar

Bare in mind that these are still not the final rules, that will be the end results. It is still mainly up to you to playtest and make sure everything is balanced and in order.
 
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