Greetings one and all, I will use this post as an introduction as well as my army building tactica if you don't mind? Also Mods apologies if this is in the incorrect part of the Forum as I am wanting to have an army building tactica to come from this post if at all possible.
Now onto the vast amount of gumpf that I typically post.
I play a lot of Warhammer under ETC restrictions and am currently looking for a 3rd force. I play an all Goblin army both in Single and Team games with lots of Tarpits and hard hitting supporting units to cause damage by flanking the blocks tied up with my Night Goblins. As well as this I have been running an Ogre Kingdoms force so have two different playstyles when it comes to close combat and was thinking lately that I want to try a shooting army. Also with both of these armies the use of chaff units is paramount to getting the combat that I want when I want it. With ETC restrictions you're limited to 45 shots with a range exceeding 20" and obviously the armaments of Skinks, the range is under this but has the addtional restrictions of having a maximum of 4 identical core choices (so cannot fill core with just skirmishers) and a total restriction of 6 units of skinks/chamo skinks (cohorts over 20 models and including Skrox units are not included) and was wondering what the viability of running this type of army would be.
If anyone is up to helping me design an army for next years ETC competition's (I typically attend approximatel 5-6 tournaments throughout the year at a Regional/National Level) that would be very much appreciated. To begin with I want to look at core choices only and as a result this is what I am beginning to think of as my core selections.
Minimum core is 600 Points
Cohort - 299
24 Skinks, Mus, Std, 3 Kroxigor
10 Skirmishers - 80
Javelins, Shields
10 Skirmishers - 80
Javelins, Shields
10 Skirmishers - 80
Javelins, Shields
Now that leaves 60 odd points to add into my core, I am not all that interested in adding another unit of skinks as that will reduce the amount of Chameleon Skinks that I can take (am thinking 3 at the moment but not sure whether that's going to be too many)
Braves are not really going to add all that much to the units so I was wandfering whether adding a few skinks to each of the skirmisher untis would be worth it or not?
I am notorious for attempting to stick to minimum core %
Now onto the vast amount of gumpf that I typically post.
I play a lot of Warhammer under ETC restrictions and am currently looking for a 3rd force. I play an all Goblin army both in Single and Team games with lots of Tarpits and hard hitting supporting units to cause damage by flanking the blocks tied up with my Night Goblins. As well as this I have been running an Ogre Kingdoms force so have two different playstyles when it comes to close combat and was thinking lately that I want to try a shooting army. Also with both of these armies the use of chaff units is paramount to getting the combat that I want when I want it. With ETC restrictions you're limited to 45 shots with a range exceeding 20" and obviously the armaments of Skinks, the range is under this but has the addtional restrictions of having a maximum of 4 identical core choices (so cannot fill core with just skirmishers) and a total restriction of 6 units of skinks/chamo skinks (cohorts over 20 models and including Skrox units are not included) and was wondering what the viability of running this type of army would be.
If anyone is up to helping me design an army for next years ETC competition's (I typically attend approximatel 5-6 tournaments throughout the year at a Regional/National Level) that would be very much appreciated. To begin with I want to look at core choices only and as a result this is what I am beginning to think of as my core selections.
Minimum core is 600 Points
Cohort - 299
24 Skinks, Mus, Std, 3 Kroxigor
10 Skirmishers - 80
Javelins, Shields
10 Skirmishers - 80
Javelins, Shields
10 Skirmishers - 80
Javelins, Shields
Now that leaves 60 odd points to add into my core, I am not all that interested in adding another unit of skinks as that will reduce the amount of Chameleon Skinks that I can take (am thinking 3 at the moment but not sure whether that's going to be too many)
Braves are not really going to add all that much to the units so I was wandfering whether adding a few skinks to each of the skirmisher untis would be worth it or not?
I am notorious for attempting to stick to minimum core %