Temple Guard
Womboski
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I was toying with the idea of trying an eternal starhost, but my meta has a fair amount of mortal wounds flying around from charges, spells and abilities. I figured maybe a relic or endless spell could help.
What I ended up with was emerald lifeswarm. It doesn't negate mortal wounds, but I couldn't find a good relic to defend from the variety of ways I would be receiving mortal wounds, at least it could return 1-3 guards(or none if my opponent moves it away). Guards cost 90pts(18pts a model), the emerald swarm is 60pts, so bring back 4 guards and you get it's points back. Still not sure if it's worth the point investment, but I was having a hard time thinking what else could protect them from any kind of mortal wound. What are y'alls thoughts?
Also the prismatic wall could help them. Place it right in front of the guards(they might get -1 to hit for their attacks but oh well) and your opponents can't shoot spells or range attacks at them.
Also combine both of those with a starpriest and coronal shield relic. Possible -3 to hit. Cuz Seraphon are shiny star dinos..
What I ended up with was emerald lifeswarm. It doesn't negate mortal wounds, but I couldn't find a good relic to defend from the variety of ways I would be receiving mortal wounds, at least it could return 1-3 guards(or none if my opponent moves it away). Guards cost 90pts(18pts a model), the emerald swarm is 60pts, so bring back 4 guards and you get it's points back. Still not sure if it's worth the point investment, but I was having a hard time thinking what else could protect them from any kind of mortal wound. What are y'alls thoughts?
Also the prismatic wall could help them. Place it right in front of the guards(they might get -1 to hit for their attacks but oh well) and your opponents can't shoot spells or range attacks at them.
Also combine both of those with a starpriest and coronal shield relic. Possible -3 to hit. Cuz Seraphon are shiny star dinos..