Skink
Salamander Tactics
Member
- Messages
- 27
- Likes Received
- 43
- Trophy Points
- 13
Allegiance: Seraphon
- Constellation: Thunder Lizard
Mortal Realm: Ghyran
Leaders
Engine of the Gods (260)
- General
- Command Trait: Prime Warbeast
- Artefact: Fusil of Conflaguration
Slann Starmaster (260)
- Spell: Celestial Apotheosis
Battleline
30 x Skinks (180)
- Meteoric Javelins Celestite Daggers & Star Bucklers
30 x Skinks (180)
- Meteoric Javelins Celestite Daggers & Star Bucklers
5 x Saurus Guard (100)
Behemoths
Dread Saurian (510)
Dread Saurian (510)
Total: 2000 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 159
Pretty easy and direct strat. The Dread Saurians rush forward to tank. The Skinks hide behind the Saurians, throw their javelins and capture points. The Slann nukes, heals, buffs, builds Command Points, etc. Note - Both the Engine of the Gods and the Dread Saurians receive passive buffs from the Slann. Saurus Guards protect the Slann. The Engine of the Gods is meant to heal, nuke, summon, (alter time on rare occasion), and on top of that, it can deal something like 18 average points of damage a round vs 4+ saves due to all the buffs TL Constellations grant to Heroes and Monsters.
- Constellation: Thunder Lizard
Mortal Realm: Ghyran
Leaders
Engine of the Gods (260)
- General
- Command Trait: Prime Warbeast
- Artefact: Fusil of Conflaguration
Slann Starmaster (260)
- Spell: Celestial Apotheosis
Battleline
30 x Skinks (180)
- Meteoric Javelins Celestite Daggers & Star Bucklers
30 x Skinks (180)
- Meteoric Javelins Celestite Daggers & Star Bucklers
5 x Saurus Guard (100)
Behemoths
Dread Saurian (510)
Dread Saurian (510)
Total: 2000 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 159
Pretty easy and direct strat. The Dread Saurians rush forward to tank. The Skinks hide behind the Saurians, throw their javelins and capture points. The Slann nukes, heals, buffs, builds Command Points, etc. Note - Both the Engine of the Gods and the Dread Saurians receive passive buffs from the Slann. Saurus Guards protect the Slann. The Engine of the Gods is meant to heal, nuke, summon, (alter time on rare occasion), and on top of that, it can deal something like 18 average points of damage a round vs 4+ saves due to all the buffs TL Constellations grant to Heroes and Monsters.
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