Carnasaur
NexS1
Well-Known Member
- Messages
- 1,176
- Likes Received
- 549
- Trophy Points
- 83
Hi All,
Normally I wouldn't post something like this, but I've come across it in 2 separate places (once here and once via a friend) and figured I'd raise it for topical discussion.
The issue:
I've had (twice now, as above) someone mention that they cast Drain Magic in order to prevent hexes from being cast at the unit.
My stance:
Nowhere in the spell description does it say that it prevents further spells from being cast onto the target. As far as I'm concerned, all this spell does is dispel EVERYTHING (good and bad spells) that is currently affecting the target unit.
My question is, how many of you have seen people play this spell in the way I've described above ("the issue")? Alternatively if you play the spell that way, how do you justify it?
Thanks guys!
Normally I wouldn't post something like this, but I've come across it in 2 separate places (once here and once via a friend) and figured I'd raise it for topical discussion.
The issue:
I've had (twice now, as above) someone mention that they cast Drain Magic in order to prevent hexes from being cast at the unit.
My stance:
Nowhere in the spell description does it say that it prevents further spells from being cast onto the target. As far as I'm concerned, all this spell does is dispel EVERYTHING (good and bad spells) that is currently affecting the target unit.
My question is, how many of you have seen people play this spell in the way I've described above ("the issue")? Alternatively if you play the spell that way, how do you justify it?
Thanks guys!