Yeah, I've kinda lost interest in the whole discussion. For whatever reason, people seem to just be suggesting massive nerfs to everything. I guess when everything is terrible, nothing is.
I've limited myself to only commenting on to the two armies that I have personal experience with (lizards and ogres). My only suggestions are for ways to improve some of the less used options, while giving game design reasons for why some of the ideas people suggest are stupid (such as PF or giving maneaters ironfists as an option). While I personally hate WoC, and feel it is a broken, unbalanced army, I do not know enough about it or its mechanics to be able to really give a worthwhile opinion.
I don't know why people are so insistent on knocking down lizards so much. All we have that is really annoying is cowboy spam, compared to things like the banner of the broken dragon or skullcrushers and nurgle warriors. Ogres have the same thing. People were actually advocating making base ogres WS2, A2. What the heck?
I hope that the people setting the whole thing up are good at separating the good ideas from the terrible. The community discussions are really starting to bug me, because everyone seems to be attacking things they don't like, rather than offering suggestions for making the less used options more attractive. They keep trying to make things more complicated.
Very much sums up, my fears of where this project is headed. It seems like too much of the time, suggestions are argued based on which army one preferes. If I say that perhaps White Lions are too cheap, I must hate High Elves, If I comment about giving a boost to rarely used units like razordonds, I'm clearly unaware of how they're used and a Lizard lover... etc.
Not that certain suggestion doesn't follow these rules, but it seems like certain armies just has to be kept stronger, solely due to the fact that more people play it and thus will have more supporting in a buff than a nerf suggested.
I really think we could be handed some sort of buff with some of our units. I like how a bloke on the forum put it:
Every army needs 1 thing they do best.
Every army should have multiple ways of using their units, such that not one game style over flows the meta
There were others, but I really feel like that this should be the approach
We need to look at what's not being played, then how to make them useful. The fact that we're a community, that can take feedback and change price according to how they play, should be far superior to the way it has been done so far.
Finally I have to say that I feel like both Saurus Warriors, Temple and Cold One (Maybe not now with lances instead of spears) should be improved and especially if we get rid of PF. Elves got a new rule, since we apparently didn't like re-rolls

So IF, PF is taken away I really think that these guys should get something, that makes them useful, beyond some very "over-the-top-superior-tactician" way of fielding them.
Oh And I think the Carnosaur needs some loving..... Since I have both the new and the slightly older Tin model and I have NEVER used them!
