List as of August 4th 2015.
I'm pinktaco and a representative from the Lizardmen forum
www.Lustria-online.com
Since the news of both 9th Age and OpenHammer our community have discussed what we'd like to see in a potential LM update.
We've accumulated a list of suggestions we, as a community, feel is both reasonable and makes sense. Our overall goal wasn't to drastically change underperforming units, but rather take a safe approach and tweak units by observing changes and act accordingly.
Some will disagree with this approach, but we feel that it's very easy to go overboard. We especially talked about how other players/communities would think about certain changes. It's easy to completely overhaul the Troglodon, but we feel it should be done in s meaningful way and have come to the conclusion that while it would be neat with new and improved rules for the Troglodon we rather want to start out with a point reduction. We also think the Ark of Sotek Bastiladon needed a bigger incentive to actually take along with blowpipe skink skirmishers .
The following list isn't from one person, but the entire community
also since first list I've added suggested changes from warhammer.org:
Predatory Fighter applies to supporting attacks.
Comment: PF is a mess. Allow it not becuase it'll boost our saurus units, but because it's annoying to throw seperate rolls and confusing for our opponents. A Cold Oone Rider unit will at minimum make 4 different rolls (front, second rank, additional PF attacks and mount). If you get off a reroll augment you can do the entire thing twice.
Allow PF in second because we want to streamline our rolls and not make them draw out and confuse out opponent.
Magic Items
Reduce cost of Horn of Kygor by 10 points.
Reduce the cost of the Jaguar Standard by 15 points
Make it clear that the Sacred Stegadon Helm of Itza and Piranha Blade
dont stack.
Characters:
Slann Mage Priests
Add
Focused Ferocity: Predatory Fighter units joined by aSlann may always test to restrain pursuit as if the Slann were a Skink character. This does not apply to other units within six inches of the Slann. If a Slann gains Fear orTerror, the Slanns unit is considered to possess Fear or Terror. (Slann special characters get this too.)
Note this will make Harrowing Scrutiny reasonable
Raise cost of Becalming Cognition by 5 points
Reduce Cost of Transcendent Healing by 5 points
Saurus Oldblood/Saurus Scar Veteran
Reduce cost of Carnosaur by 10 points
(Add the price increase on mounts already in the Alpha)
Skink Chief
Add
Beast Kinship: A Skink Chief mounted on a Terradon may join a unit of Terradon riders. A Skink Chief mounted on a Ripperdactyl may join a unit of Ripperdactyl riders. Mounted Skink Chiefs may not join any other unit.
Allow skink Chiefs to mount the bolt thrower on the (special) stegadon.
Comment: At first glance a BS5 bolt thrower seem overpowered, but once you add penalties and consider the price it's hardly true. It'll instead allow for more usage of both the baby stegadon and skink chief without being a super competitive choice.
Skink Priest
Unchanged
Core
Saurus Warriors
one unit of Saurus Warriors per army may take a magic standard worth up to 25 points).
Skink Cohort
Unchanged
Comment: while skink cohort could see some sort of change it's hardly a priority as of now. They still serve a function. One user did, however, comment a point decrease of 1pts.
Skink Skirmishers
Suggestion to make blowpipes more attractive:
- +1 To Hit against large targets.
- BS4 with an appropriate point increase.
- Quick To Fire.
- A seperate unit entry.
Comment: With a 5+ parry blowpipes need a decent change.
Jungle Swarms
Reduce cost by 5 points per model
Move to Core
Special
Temple Guard
Unchanged
Cold One Riders
Reduce costs of Spear upgrade by 2 points per model
May take a magic banner worth up to 50 points
Allow one unit to be Core
Comment: 2pts lances might be too cheap though, The 2pts price was suggested before the change on spears.
Core CoRs could be a Kroq Gar special rule, like he used to have in the 7th edition army book.
Kroxigor
Add Standard and Musician options
Terradon Riders
Make optional swap to Fireleech bolas free
Stegadon
Chief can use BS to mount the giant bolt thrower
Price decrease 20-30pts.
Comment The baby steg isn't actually bad-bad, it's just that for the price you might as well pick the ancient stegadon and have S6 impact hits.
Bastiladon
reduce base cost by 15-20 points
Solar Engine costs 15-20 points. Ark of Sotek remains free
Comment: With core swarms along with price reduction it *might* make the ark of sotek more interesting/attractive
Rare
Ancient Stegadon
Unchanged
Salamander Hunting Pack
Unchanged
Troglodon
Reduce cost by 40 points
Special/named Characters
Mazdamundi
Raise Leadership score to 10
Add to rules
Greatest living caster: Mazdamundi is treated as a 5th level caster
Lord Kroak
Add 10 points to the base cost
Kroq-Gar
Reduce base cost by 30 points
As mentioned previously allow for Cold One Riders to be core or just a single unit.
Chakax
Reduce base cost by 15 points
Gor-rok
Unchanged
Tettoeko
Raise Ld by one point
Raise base cost by 30-40 points
Tiktakto
Reduce base cost by 15 points
Change name to something less stupid. Teploq means death from the skies and sounds close enough to the original name
Allow Tiktakto to join units Terradons and possibly Ripperdactyls. He have a special rule that grants his weapon skill (4) to the unit he join - which he currently can't.
Oxyotl
Add Hates Daemons