Skaven Slave
capsian
Clan Eshin
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Howdy!
In a few weeks I am going to be playing in a mini-tourney with friends in the area that play. It will be about six of us total I believe. So far here are the armies that will be present: 2 lizardmen (one being me), dark elves, skaven, ogres, and wood elves.
With my favorite models of the lizardmen army being the carnosaurs and stegadon I thought it would be fun to put all of them I have in one list and see how it fares. I'm also gearing up for a possible 40ish man tourney in a couple of months and if I have fun with this list and it is semi-competitive I just may take it.
My idea on this list is to enhance what the carnosaur and stegs do best (wounds and impact hits). Let me know your thoughts and what I may can tweak to improve the list.
Lords
Old Blood - Carnosaur, enchanted shield, pirahna blade, dawnstone, crown of command
Heroes
Skink Chief - ancient stegadon, warspear
Skink priest - lvl 2, cube of darkness
Skink Priest - dispel scroll
Core
42 Saurus Warriors - full command
x10 Skink Skirmishers
x10 Skink Skirmishers
Special
x5 Chameleon Skinks
x6 Chameleon Skinks
Stegadon
Rare
Ancient Stegadon
Salamander - extra handler
Salamander - extra handler
I thought about changing up the list by removing the salamanders and having my stegadon changed to an ancient, but my thought is the salamanders can pose enough of a threat and are cheap enough that I'll use them almost as a decoy. Use them and my skinks to hold up my non-dinosaur flank. Then my opponent will either leave them alone and let my salamanders get lots of shots off or take care of the salamanders and free up my stegs& carnosaur to rampage through where I want them to.
In a few weeks I am going to be playing in a mini-tourney with friends in the area that play. It will be about six of us total I believe. So far here are the armies that will be present: 2 lizardmen (one being me), dark elves, skaven, ogres, and wood elves.
With my favorite models of the lizardmen army being the carnosaurs and stegadon I thought it would be fun to put all of them I have in one list and see how it fares. I'm also gearing up for a possible 40ish man tourney in a couple of months and if I have fun with this list and it is semi-competitive I just may take it.
My idea on this list is to enhance what the carnosaur and stegs do best (wounds and impact hits). Let me know your thoughts and what I may can tweak to improve the list.
Lords
Old Blood - Carnosaur, enchanted shield, pirahna blade, dawnstone, crown of command
Heroes
Skink Chief - ancient stegadon, warspear
Skink priest - lvl 2, cube of darkness
Skink Priest - dispel scroll
Core
42 Saurus Warriors - full command
x10 Skink Skirmishers
x10 Skink Skirmishers
Special
x5 Chameleon Skinks
x6 Chameleon Skinks
Stegadon
Rare
Ancient Stegadon
Salamander - extra handler
Salamander - extra handler
I thought about changing up the list by removing the salamanders and having my stegadon changed to an ancient, but my thought is the salamanders can pose enough of a threat and are cheap enough that I'll use them almost as a decoy. Use them and my skinks to hold up my non-dinosaur flank. Then my opponent will either leave them alone and let my salamanders get lots of shots off or take care of the salamanders and free up my stegs& carnosaur to rampage through where I want them to.