Pulstar said:“Core selection is limited.” Cheap chaff. Check. Speed. Check. Solid Defensive troops. Check. STR 7 attacks (something no other book can get in its core tax) Check. Cheap Poison attacks, both shooting and hand-to-hand, Check. They did more in three entries then I do all day…
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“Troglodon” – I get this isn’t the kit anyone wanted. But the Scarnosaur is great and they needed to add something to fill out the duel kit. But it’s a good looking model has some use on the battle field. (There are plenty of things that don’t like the idea of a poison D3 wound attack). It’s fluff isn’t as far out of left field as the HE phoenixes were.
There were a couple of points that I disagreed with, but these were the worst. Yes, you can take S7 in Core - no, you never will because Skroxigor simply aren't worthwhile. Now that you can attack the Kroxigor, anything that you'll want to use the S7 against will likely have the damage out put to reduce the Kroxigor to the point where they can't really retaliate (unless you catch something like Knights or Chariots on the charge... who are in trouble anyway due to static CR). Anything that can't kill the Kroxigor, and you have to ask why you are bringing them anyway when you could just run Saurus.
So your viable Core is two versions of chaff and infantry. Go look at some of the options available in Empire, Warriors, High Elves, Daemons, and yes - even Vampires - then try to tell me that our's isn't limited. What we have might do its job, like it always has, but it isn't particularly exciting. There's a reason most competitive gamers take 6-7 units of Skink Skirmishers and call it a day: that reason is still there.
The one good thing about the Trogolodon is its fluff. Sadly, its one of the worst designed units in the game. Its limited use, vulnerability, and poor mechanics in no way justifies the price tag attached to it, when you can look right across the page at a far superior Ancient Stegadon.