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Flint13
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Hey guys, I'm need some serious assistance here. I've been having a blast with the new percentange rules for 8th edition army comp. You can just barely fit 2 naked slann with focused rumination in at the 2250 level, which is what most tourneys are set at. My (simplified) army list is as follows...
-2 x slann, Focused Rumination, lore of life (other lore is variable, mostly shadow or light. I know you're supposed to choose your lore pre-game in 8th, but my gamestore waives that req)
-Skink Priest on Ancient Steg w/Cube of Darkness
-Skink Chief, xtra hand weapon, light armor, BSB, skavenpelt banner
-27 skinks, 3 krox, standar bearer (BSB goes here)
-24 skinks 3 krox, standard bearer
-16 Temple Guard, Guardian w/Blood Statuette, standard bearer
-16 Temple Guard, Guardian, Standard Bearer
Its been a great list so far, I'm loving most all of it. You wouldn't think skinks (even frenzied ones) would do that great in combat, but I'm here to tell you, when they are toughness 6 skinks with 3 attacks that ASF (flesh to stone + Birona's timewarp ^_^), they can hold their own, even without krox backup. As well, your slann make those 2d6 power dice last a loooooong time.
Anywho! to the root of my problem. I was absolutely wrecked last night by an empire gentleman who loaded down on knights to satisfy core reqs, took a couple high lvl wizards for leaders, then dumped everything else into cannons/mortars and a steam tank. This irrtates me. How are steamtanks fair? I'm aware I'm a little irritated over loosing without killing a SINGLE enemy model, but they seem a bit ridiculous. Are they really only 300ish points? And now they're T10 due to the errata, where everything else in the game stops at T6 (well except new 8th ed super mnosters). I managed a few wounds off of it with poisoned skink javs, but short of taking the lore of metal and dumping max dice into Searing doom, I can't think of much to deal with them. I really don't want to have to construct a list solely to take out this empire steamtank artilleryfest, as I think thats kinda in bad sportsmanship... so...HELP!
You guys have never let me down before, so thanks in advance!
-2 x slann, Focused Rumination, lore of life (other lore is variable, mostly shadow or light. I know you're supposed to choose your lore pre-game in 8th, but my gamestore waives that req)
-Skink Priest on Ancient Steg w/Cube of Darkness
-Skink Chief, xtra hand weapon, light armor, BSB, skavenpelt banner
-27 skinks, 3 krox, standar bearer (BSB goes here)
-24 skinks 3 krox, standard bearer
-16 Temple Guard, Guardian w/Blood Statuette, standard bearer
-16 Temple Guard, Guardian, Standard Bearer
Its been a great list so far, I'm loving most all of it. You wouldn't think skinks (even frenzied ones) would do that great in combat, but I'm here to tell you, when they are toughness 6 skinks with 3 attacks that ASF (flesh to stone + Birona's timewarp ^_^), they can hold their own, even without krox backup. As well, your slann make those 2d6 power dice last a loooooong time.
Anywho! to the root of my problem. I was absolutely wrecked last night by an empire gentleman who loaded down on knights to satisfy core reqs, took a couple high lvl wizards for leaders, then dumped everything else into cannons/mortars and a steam tank. This irrtates me. How are steamtanks fair? I'm aware I'm a little irritated over loosing without killing a SINGLE enemy model, but they seem a bit ridiculous. Are they really only 300ish points? And now they're T10 due to the errata, where everything else in the game stops at T6 (well except new 8th ed super mnosters). I managed a few wounds off of it with poisoned skink javs, but short of taking the lore of metal and dumping max dice into Searing doom, I can't think of much to deal with them. I really don't want to have to construct a list solely to take out this empire steamtank artilleryfest, as I think thats kinda in bad sportsmanship... so...HELP!
You guys have never let me down before, so thanks in advance!