Given it's low value & random nature I wouldn't use it as a replacement for summoning, even at low point values. I mean, it's better than nothing, but it's entirely possible you're not going to summon anything at all. Maybe if we could take 2 astrolith bearers (or give our priests a prayer that gathers point or something..) But as it stands it's either use a slann or just give up having anything resembling decent summoning.
Actually it might not even be worth it, as a sunblood fulfills the rerolls but for whole units. Although that casting buff is nice..Agreed. I wouldn't take the Saurus AB in a Slann'less list unless you already wanted to bring one for the rerolls. View the summoning as a bonus affect.
meh, a AB can potentially buff more and saves up some CP. Also it can affect some units the sunblood can't. So there's some cases in which the AB would be better (for example, supporting a bastiladon)Actually it might not even be worth it, as a sunblood fulfills the rerolls but for whole units. Although that casting buff is nice..
Really the saurus AB is only useful with a slann to boost summoning and giving buffs
Also it can affect some units the sunblood can't.
meh, seraphon in general are fairly weak at 1000 points but 1 or 2 lists are all but broken though. Makes it quite difficult to get an interesting game going. It's either crush or be crushed for the most part.Also Seraphon are not weak at 1000 points.
A Shadowstrike is pretty good in 1k.
meh, seraphon in general are fairly weak at 1000 points but 1 or 2 lists are all but broken though. Makes it quite difficult to get an interesting game going. It's either crush or be crushed for the most part.
That and at 1k you simply have to go all-in on a certain strategy. You simply don't have enough points to bring multiple options to counter different things. So it's very easy for 1 unit (or battalion) to become super oppresive as you simply don't have the counter with you. It doesn't even need to be a super powerfull unit for it to be noticeable, as long as it gets free reign.I think that's the nature of the game in 1k matches.
AoS is quite deadly, so with those smaller games it can tip into one direction or the other very quickly.
A good example is Ironjawz using a Maw-Krusha against Seraphon Shadowstrike.That and at 1k you simply have to go all-in on a certain strategy. You simply don't have enough points to bring multiple options to counter different things. So it's very easy for 1 unit (or battalion) to become super oppresive as you simply don't have the counter with you. It doesn't even need to be a super powerfull unit for it to be noticeable, as long as it gets free reign.