Terradon
Xasto
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Allright boys, The next big tournament in my region is at the end of April, and I intend on taking my Seraphon this time. Finished last one in february in 6th place with Tzeentch, but I believe I can take it all with the proper Seraphon list.
I'm posting two lists, variants on the Kroaknado list, and over the next month I will be playtesting both, trying to update this thread with my experience and maybe link a battle report or two.
Here goes:
LIST #1
Kroak-Prime Shadowstrike
Allegiance: Seraphon
Lord Kroak (450)
-General
Saurus Astrolith Bearer (160)
-Artefact: Incandescent Rectrices
Skink Starpriest (80)
-Artefact: Light of Dracothion
Celestant-Prime (340)
-Allies
10 x Skinks (60)
-Boltspitters and Star-Bucklers
10 x Skinks (60)
-Boltspitters and Star-Bucklers
10 x Skinks (60)
-Boltspitters and Star-Bucklers
Bastiladon (280)
-Solar Engine
3 x Ripperdatyl Riders (140)
Shadowstrike Starhost (170)
Summoning: 200
Total: 2000 / 2000
Allies: 340 / 400
This list comes from @darren watson and his Kroak-Prime list, but with a bastiladon added in. Pretty straightforward, Kroak does his thing and everyone around helps to shoot down people. Celestant-Prime is the cleanup master, used as artillery ASAP as we don't really care about the attacks on the hammers (altough the option is always there in certain games where you want to wait). 200 summoning points are for the Balewind Vortex and 2 razordons. There is also the possibility of dropping the Astrolith bearer and summonning him instead, reducing our number of drops to 5, but denying us one artefact.
LIST #2
ThunderKroak
Allegiance: Seraphon
Lord Kroak (450)
-General
Saurus Astrolith Bearer (160)
-Artefact: Incandescent Rectrices
Skink Starpriest (80)
-Artefact: Light of Dracothion
10 x Skinks (60)
-Boltspitters and Star-Bucklers
10 x Skinks (60)
-Boltspitters and Star-Bucklers
10 x Skinks (60)
-Boltspitters and Star-Bucklers
2 x Razordons (80)
3 x Skink Handlers (40)
Bastiladon (280)
-Solar Engine
Bastiladon (280)
-Solar Engine
Troglodon (180)
Thunderquake Starhost (170)
Summoning: 100
Total: 2000 / 2000
Allies: 0 / 400
This one I find interesting. Combining our 2, IMO, greatest strenghts, into 1 list. Kroak does his thing as always, but is now supported by a marching thunderquake with 2 bastis and 2 razordons. shooting everyone with re-rolls. The Engine of the Gods is usually the better choice in a Thunderquake as we're usually lacking mortal wounds, but this time around Kroak has got it covered, and so we can opt for the less costly Troglodon, which can be a great hunter on his own when teleported. I like this list in theory because it sort of gives us a backup plan if our opponent invests alot of his ressources into succesfully killing Kroak. The Thunderquake can hold its own and manage to do some serious damage, more often then not closing the game for us. Like for the other list, the astrolith bearer could be dropped in favor of less drops but we would be missing on an artefact.
Let me know what you guys think, all tips and ideas are welcome!
I'm posting two lists, variants on the Kroaknado list, and over the next month I will be playtesting both, trying to update this thread with my experience and maybe link a battle report or two.
Here goes:
LIST #1
Kroak-Prime Shadowstrike
Allegiance: Seraphon
Lord Kroak (450)
-General
Saurus Astrolith Bearer (160)
-Artefact: Incandescent Rectrices
Skink Starpriest (80)
-Artefact: Light of Dracothion
Celestant-Prime (340)
-Allies
10 x Skinks (60)
-Boltspitters and Star-Bucklers
10 x Skinks (60)
-Boltspitters and Star-Bucklers
10 x Skinks (60)
-Boltspitters and Star-Bucklers
Bastiladon (280)
-Solar Engine
3 x Ripperdatyl Riders (140)
Shadowstrike Starhost (170)
Summoning: 200
Total: 2000 / 2000
Allies: 340 / 400
This list comes from @darren watson and his Kroak-Prime list, but with a bastiladon added in. Pretty straightforward, Kroak does his thing and everyone around helps to shoot down people. Celestant-Prime is the cleanup master, used as artillery ASAP as we don't really care about the attacks on the hammers (altough the option is always there in certain games where you want to wait). 200 summoning points are for the Balewind Vortex and 2 razordons. There is also the possibility of dropping the Astrolith bearer and summonning him instead, reducing our number of drops to 5, but denying us one artefact.
LIST #2
ThunderKroak
Allegiance: Seraphon
Lord Kroak (450)
-General
Saurus Astrolith Bearer (160)
-Artefact: Incandescent Rectrices
Skink Starpriest (80)
-Artefact: Light of Dracothion
10 x Skinks (60)
-Boltspitters and Star-Bucklers
10 x Skinks (60)
-Boltspitters and Star-Bucklers
10 x Skinks (60)
-Boltspitters and Star-Bucklers
2 x Razordons (80)
3 x Skink Handlers (40)
Bastiladon (280)
-Solar Engine
Bastiladon (280)
-Solar Engine
Troglodon (180)
Thunderquake Starhost (170)
Summoning: 100
Total: 2000 / 2000
Allies: 0 / 400
This one I find interesting. Combining our 2, IMO, greatest strenghts, into 1 list. Kroak does his thing as always, but is now supported by a marching thunderquake with 2 bastis and 2 razordons. shooting everyone with re-rolls. The Engine of the Gods is usually the better choice in a Thunderquake as we're usually lacking mortal wounds, but this time around Kroak has got it covered, and so we can opt for the less costly Troglodon, which can be a great hunter on his own when teleported. I like this list in theory because it sort of gives us a backup plan if our opponent invests alot of his ressources into succesfully killing Kroak. The Thunderquake can hold its own and manage to do some serious damage, more often then not closing the game for us. Like for the other list, the astrolith bearer could be dropped in favor of less drops but we would be missing on an artefact.
Let me know what you guys think, all tips and ideas are welcome!
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