Stegadon
Seraphage
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Hey guys !
So I 've been making a Heavenswatch list for a really nice and competitive environment.
I 'm eager to try Heavens since rerolling modifer to wound is something that seems to hurt my lists so far a lot.
Heavenswatch 200
Starseer 200 Nimble, Rectrices
Starpriest 80 Light of Dracothion
Starpriest 80
Stegadon 240 *b
2 Bastiladon 560 *b *thanks @jaggred did the right calculations but mistyped
3 Skinks x10 180 * 1 /3 in batallion
3 Sallies + Handlers *b 1700p
Now I am expecting 1 sally * I found that I can tolerate the open head, although this model immediately needs remodelling GW please
! * so this is why I don't have 4.
I' m up against really competitive lists. The one that always tables me consists of things like Alarielle and a Treelord Ancient 2+ save and the batallion that everything rerolls 1. Besides a healthy Stegadon that passes some wounds through, nothing ever hurts them *he also has some good rolling so the double 1s NEVER happen
My thought : 6 terradons to threaten the 6d3 mortal wounds - with some rerolls should get at least 4 of these.
Along with the 4rth sally, it will be 1980p
Until then however, I have 1 or even 2 rounds of tournament coming up. At the moment I run Kroxigors and 3 Terradons in these last points but to be fair, in groups of 3 doesn't seem to have such an impact.
Any suggestions ?
So I 've been making a Heavenswatch list for a really nice and competitive environment.
I 'm eager to try Heavens since rerolling modifer to wound is something that seems to hurt my lists so far a lot.
Heavenswatch 200
Starseer 200 Nimble, Rectrices
Starpriest 80 Light of Dracothion
Starpriest 80
Stegadon 240 *b
2 Bastiladon 560 *b *thanks @jaggred did the right calculations but mistyped
3 Skinks x10 180 * 1 /3 in batallion
3 Sallies + Handlers *b 1700p
Now I am expecting 1 sally * I found that I can tolerate the open head, although this model immediately needs remodelling GW please
I' m up against really competitive lists. The one that always tables me consists of things like Alarielle and a Treelord Ancient 2+ save and the batallion that everything rerolls 1. Besides a healthy Stegadon that passes some wounds through, nothing ever hurts them *he also has some good rolling so the double 1s NEVER happen
My thought : 6 terradons to threaten the 6d3 mortal wounds - with some rerolls should get at least 4 of these.
Along with the 4rth sally, it will be 1980p
Until then however, I have 1 or even 2 rounds of tournament coming up. At the moment I run Kroxigors and 3 Terradons in these last points but to be fair, in groups of 3 doesn't seem to have such an impact.
Any suggestions ?
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