Hello again my friendly disciples of Lord Kroak!
Up until this point in my warhammer history I have never taken CoC due to the sizable cost of all cavalry and have usually lived by investing those points into more skinks or a beefier block of Saurus. However, in 8th edition I am seeing more and more the value of swift moving hammer units and when it comes to LM that leaves us few options...
1) Stegadons, they each cannon balls for breakfast but if they can get close enough they tear things apart. Typically a harsh investment of points that doesn't usually earn it's points back (even if you consider their ability to keep warmachines aiming for them.)
2) Skrox, this is what I currently use but have notice my opponents have become more aware of the Skrox weakness, which is dedicating every model in base contact toward attacking the skinks, which die like flies. Skinks die, I start losing CR.. not a good trade off.
3) Cold Ones Cavalry, the big unknown to me.. I'm not even sure how I should field them, or IF I should field them since even a small unit will dance with costing 200-300 points. Currently, with 2+ AS they seem like a viable unit to use as hammers (not as squishy as Skrox and on the charge hit with only 1 less strength.)
Are they worth it? Is it wiser to just accept the skink losses from the Skrox unit and just not offer up such a tasty point total treat to the enemy?
Up until this point in my warhammer history I have never taken CoC due to the sizable cost of all cavalry and have usually lived by investing those points into more skinks or a beefier block of Saurus. However, in 8th edition I am seeing more and more the value of swift moving hammer units and when it comes to LM that leaves us few options...
1) Stegadons, they each cannon balls for breakfast but if they can get close enough they tear things apart. Typically a harsh investment of points that doesn't usually earn it's points back (even if you consider their ability to keep warmachines aiming for them.)
2) Skrox, this is what I currently use but have notice my opponents have become more aware of the Skrox weakness, which is dedicating every model in base contact toward attacking the skinks, which die like flies. Skinks die, I start losing CR.. not a good trade off.
3) Cold Ones Cavalry, the big unknown to me.. I'm not even sure how I should field them, or IF I should field them since even a small unit will dance with costing 200-300 points. Currently, with 2+ AS they seem like a viable unit to use as hammers (not as squishy as Skrox and on the charge hit with only 1 less strength.)
Are they worth it? Is it wiser to just accept the skink losses from the Skrox unit and just not offer up such a tasty point total treat to the enemy?