Terradon
Fhanados
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I love Carnosaurs. Love them. I love the new model, I love the old model and I've always loved their rules. Now I have an old Carno model which I'll be using as a Scar Veteran and I intend on getting one (or two) of the new ones as well. But I'm faced with a conundrum - how should I use it?
Looking at the Warscrolls the Scar Veteran on Carnosaur seems to be a better choice.
Damage wise the Scar Veteran has a variety of weapons; the Warblade and Warspear putting out more attacks than the Oldblood's Sunstone Spear, the Greatblade doing the same number of attacks as the Sunstone Spear but with more reliable damage (2 instead of D3) and a "bonus" attack from Fearsome Jaws and Stardrake Shield which the Oldblood misses out on entirely.
In defense the Scar Veteran has the Stardrake Shield, protecting his valuable 4+ save from the dreaded Rend characteristic on "weaker" weapons, wheras the Oldblood has a 4+ save but nothing else.
The command ability on both is pretty decent. The Oldblood adds +2 attacks to another Saurus Hero's weapon - a nice boost for an accompanying Hero or one without it's own command ability like an Eternity Warden. The Scar Veteran is more of a unit booster, letting your Saurus units get an extra attack on a roll of 6 to hit. I think they're about on par.
I suppose the main difference is that the Oldblood has a shooting weapon, and not a bad one either. D6 shots at 18" hitting on 3+ wounding on 4+ with -1 rend is decent. The downfall is that it relies on a dice roll, and a bad roll can make it pretty weak.
So what do you all think? I'm honestly at a loss as to why someone would take an Oldblood over a Scar Veteran, but I want to believe it's not as black-and-white as I see it.
Looking at the Warscrolls the Scar Veteran on Carnosaur seems to be a better choice.
Damage wise the Scar Veteran has a variety of weapons; the Warblade and Warspear putting out more attacks than the Oldblood's Sunstone Spear, the Greatblade doing the same number of attacks as the Sunstone Spear but with more reliable damage (2 instead of D3) and a "bonus" attack from Fearsome Jaws and Stardrake Shield which the Oldblood misses out on entirely.
In defense the Scar Veteran has the Stardrake Shield, protecting his valuable 4+ save from the dreaded Rend characteristic on "weaker" weapons, wheras the Oldblood has a 4+ save but nothing else.
The command ability on both is pretty decent. The Oldblood adds +2 attacks to another Saurus Hero's weapon - a nice boost for an accompanying Hero or one without it's own command ability like an Eternity Warden. The Scar Veteran is more of a unit booster, letting your Saurus units get an extra attack on a roll of 6 to hit. I think they're about on par.
I suppose the main difference is that the Oldblood has a shooting weapon, and not a bad one either. D6 shots at 18" hitting on 3+ wounding on 4+ with -1 rend is decent. The downfall is that it relies on a dice roll, and a bad roll can make it pretty weak.
So what do you all think? I'm honestly at a loss as to why someone would take an Oldblood over a Scar Veteran, but I want to believe it's not as black-and-white as I see it.