Hello everyone.
I'm new to the lizardmen army and could use a little help on building a 2000 point army, preferably before I start buying individual models/boxes.
What I like the most about the lizardmen army is the wide variety of monsters, slann mages and their lore.
The army should be able to have a strong magic phase that supports the army and make it as hard as possible for my enemies to benefit from their own magic phases.
The armies it will be up against mainly are High Elves, Skaven, Chaos dwarves (K'daai, magma cannons), chaos warriors and dark elves.
I love to include a few monsters if possible (a stampede of enraged dinosaurs that crushes into the ranks of my enemies comes to mind).
So I started making a list of my own. Too bad I had to skip out on most of the monsters.
slann
- Reservoir of eldritch energy
- harmonic convergence
- soul of stone / becalming cogitation
- Focus of mystery (Lore of .?.) / wandering deliberations
- channeling staff
- standard of discipline
- cube of darkness
Tetto'eko
Scar vet
- cold one
- light armour , shield
- halberd
- dragonhelm
- dawnstone
Skink priest
- 1x dispel scroll
- wizard lvl 1 (beasts)
30 saurus warriors
- spawn leader
- FC
2x 10 skink skirmischers
20 temple guard
- revered guardian
2x salamander hunting pack
- additional handler
3 ripperdactyl riders
Any feedback is welcome. Also, because I'm sure theres people out here that are more experienced with the army. If you would know a different set-up that fits better with the general idea. I'd very much would like to hear it!
I'm new to the lizardmen army and could use a little help on building a 2000 point army, preferably before I start buying individual models/boxes.
What I like the most about the lizardmen army is the wide variety of monsters, slann mages and their lore.
The army should be able to have a strong magic phase that supports the army and make it as hard as possible for my enemies to benefit from their own magic phases.
The armies it will be up against mainly are High Elves, Skaven, Chaos dwarves (K'daai, magma cannons), chaos warriors and dark elves.
I love to include a few monsters if possible (a stampede of enraged dinosaurs that crushes into the ranks of my enemies comes to mind).
So I started making a list of my own. Too bad I had to skip out on most of the monsters.
slann
- Reservoir of eldritch energy
- harmonic convergence
- soul of stone / becalming cogitation
- Focus of mystery (Lore of .?.) / wandering deliberations
- channeling staff
- standard of discipline
- cube of darkness
Tetto'eko
Scar vet
- cold one
- light armour , shield
- halberd
- dragonhelm
- dawnstone
Skink priest
- 1x dispel scroll
- wizard lvl 1 (beasts)
30 saurus warriors
- spawn leader
- FC
2x 10 skink skirmischers
20 temple guard
- revered guardian
2x salamander hunting pack
- additional handler
3 ripperdactyl riders
Any feedback is welcome. Also, because I'm sure theres people out here that are more experienced with the army. If you would know a different set-up that fits better with the general idea. I'd very much would like to hear it!