Chameleon Skink
camo-skink
New Member
- Messages
- 158
- Likes Received
- 1
- Trophy Points
- 0
i'd say that's fair reasoning. if only razor dons had poison they'd be so much better.
camo-skink said:i'd say that's fair reasoning. if only razor dons had poison they'd be so much better.
strewart said:@Caneghem, that is a very good analysis of razordons. Great work. I am very surprised to see that on average they perform worse than a cheaper unit of skinks, even though it is a bit negative I hope that finds its way into the future razordon FAQ thread.
You're also tempting me more and more to upgrade my skirmishers to have javelins. Hmmm I don't really want the unit to be more expensive though.... Dilemas.
stumpyfjord said:Also, I'd like to add that I think the fact that their are very few "This is totally the correct choice always!!" units in the Lizardman list is a really big win for it's design.
snowywlf said:Excellent arguments on both sides and what it boils down to is that you should choose based on your list and intent. Neither one is perfect 100% of the time. People will have natural preferences to one or the other based on their personal playstyle, but it will always be good to remember the option of switching.
thesecondman said:Is this post old? Someone said jungle swarms, but they're terrible. You can't even arm skink skirmishers with javelins anymore can you?
Canegham said:Vs T2
Blowpipes = 3.33 wounds
Javelins = 3.89 wounds
Vs T3
3.33 wounds for both
Vs T4
Blowpipes = 3.33 wounds
Javelins = 2.78 wounds
Vs T5
Blowpipes = 3.33 wounds
Javelins = 2.23 wounds