Some feedback on the Skink-Kroxigor: isn't it a bit weird that they still have randomise hits, when that's been removed from the main rulebook? It seems to be especially weird in combat (is someone attacking a SKroxigor unit just swinging their blades randomly?). Does any other unit in the game still have this?
Honestly, in the interest of streamlining (and avoiding opponent frustration), I think this should go away. To compensate, maybe apply a -1 to hit if attacking the Kroxigor, or give them a +1/+2 armour save whilst they are still in the second rank (Both to represent the Skinks getting in the way). This seems a much more 'clean' approach than randomising hits. Either that or remove the ability to strike the Kroxigor entirely, like it was back in 7th (personally I feel that this is too powerful).