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AoS Automated Cheat Sheet (Never forget your abilities again!)

Added Orruk Warclans and Cities of Sigmar
UI
  • Re-arranged the Subscribe page
  • Fixed some minor spacing issues on the Profile page
API
  • Updated both API's to use query rather than scan
    • Users may notice slightly faster retrieval times
    • I notice slightly lower DynamoDB bills :)
Project Maintenance
  • Added generic <Link /> components
  • Added a generic <NotificationBanner /> component for the application
  • Added more detail to certain subscriber events in Google Analytics
Misc
  • Condensed PDF output - less wasted whitespace
  • Condensed spell descriptions - removed "If successfully cast, ..."
  • Fixed a couple bugs when naming PDFs to be downloaded (@exonian)
  • Moved FEC delusions from Traits to Allegiances (@Zirhark)
  • Added Be'Lakor
  • Added Soul Grinder
 
UI
  • A user's current selections will be retained when logging in or subscribing.
    • Previously, when a user left the page, they would lose all their selections, which could be pretty annoying!
    • Credit to @wspencermiller for the idea
  • Hide "By Davis E. Ford" on small screens, taking up too much valuable real estate
  • Removed .txt import for Warscroll Builder
    • This feature was not used enough to justify the continual maintenance.
API
  • Failed list imports are now shipped off to S3 for further debugging #572
    • This allows us to work with the original text and reconstruct any issues
  • Refactored the cancellation API
Project Maintenance
  • Updated redux-starter-kit
  • Updated auth0-spa-js
  • Updated core-js
  • Added a ton of unit tests for PDF imports
Misc
 
Aiming to have AoS Reminders work offline within the next week or so. Already have it working as a proof of concept, but need to tidy up the UI when there’s no network connection. Should be great for people using it at tournaments with spotty or nonexistent WiFi!
 
Aiming to have AoS Reminders work offline within the next week or so. Already have it working as a proof of concept, but need to tidy up the UI when there’s no network connection. Should be great for people using it at tournaments with spotty or nonexistent WiFi!

How will this work? Like working offline from a pc like an app or what? I might be on the totally wrong page here, but i'm just slightly confused on how that would all work out.
 
You can try it out for yourself now ;) go to AoS reminders.

then turn off your internet and go to the site again. It will “just work”, even though you have no internet!

this is done with client side caching of the web application using service workers, if you’re interested in the technical side of things.
 
v2.6.0 released!

UI
  • AoS Reminders is now available offline!
    • Once you've accessed the site normally, you will have a cached version of the website available on your device.
    • Should be great for tournaments with spotty WiFi or checking rules on the train :)
    • Subscribers are able to access their Saved Armies and Favorite Faction even if they don't have internet
  • Added an update banner to let the user know when there is new content available (close all tabs to install it)
  • Updated favicon (it's 99% the same)
  • Fixed a bug where a Favorite Faction would override a selected faction name in the header
  • Added a warning when a user tries to import an AoS Reminders PDF
Project Maintenance
Misc
 
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AoS Reminders - v2.7.0
daviseford released this 4 minutes ago

Added support for Battlescribe HTML import!
  • To use this feature, click "Save as HTML" in Battlescribe and drop it into the AoS Reminders file import
  • Added 36 unit tests that cover most units and possibilities. I'm sure there will still be occasional bugs.
  • Failed uploads are sent to S3 for further debugging
UI
  • Hidden reminders are now retained when you switch factions
  • For subscribers, hidden reminders are saved along with a saved army - so next time you load your army, previously-hidden reminders will remain hidden
    • This works offline, too :)
  • Improved accessibility with aria-labels and improved contrast for small font
  • Fixed two very subtle bugs that occurred when generating PDFs
    • Thanks to exonian for noticing the duplicate rule entries
    • Thanks to Doug (2+ Tough) for noticing the missing line bug
Project Maintenance
  • Updated react
  • Updated auth0-spa-js
  • Updated redux-starter-kit
  • Added better detection of WSB/Azyr/Battlescribe files
  • "Unknown" files are now uploaded as text so I can check if I'm missing anything
Misc
  • Updated rules with the October errata
  • Improved allied unit detection on import - no more conplaints about not marking allies properly!
  • Enabled allied endless spells to be selected
  • Added extended rosters of Cities of Sigmar (SCE, KO, Sylvaneth) (@zirhark)
  • Added Slaanesh and Khorne units and battalions (@JohnSchramm)
  • Consolidated various Skaven abilities and added some missing spells
  • Fixed phases for a couple of Stormcast abilities and Legion of Sacrament (@exonian)
  • Clean up some Idoneth Deepkin phases (@zirhark)
  • Added Magmic Invocations reminder (@zirhark)
  • Updated Nagash and Arkhan for Ossiarch Bonereaper release (@zirhark)
  • Added (Mount) to Big Waaagh mount traits (@zirhark)
  • Added "Foul Regenesis" spell to Nurgle spell lore (@thundergore)
  • Fixed various typos:
    • Frenzy of Violence -> Violent Fury
    • Dark Wizardy (Royalty) -> Dark Wizardry (Royalty)
    • Brutal POwer -> Brutal Power
    • Lotan, Warden of the Soul Ledgers -> Lotann, Warden of the Soul Ledgers
 
AoS Reminders - v2.7.2
daviseford released this 5 minutes ago

Ossiarch Bonereapers, Ogor Mawtribes, and Dark Mode!
  • Ossiarch Bonereapers (@wspencermiller) and Ogor Mawtribes are ready for use.
    • I have also added tests for Azyr imports for these armies, they should "just work"
    • I have left the existing Beastclaw Raider/Gutbuster rules in place - they have not been updated with Ogor Mawtribes rules. They are legacy now!
  • Dark mode is awesome! It looks good and is easy on the eyes.
    • Subscribers can enable this theme on their Profile page
UI
  • Mount traits are now marked as such rather than falling under "Command Traits" (@exonian)
  • Ambiguous Azyr imports are called out now with a warning (@exonian)
    • For example, Azyr may refer to a Lord-Arcanum, but it could potentially be: Lord-Arcanum on Tauralon, Lord-Arcanum on Celestial Dracoline, or Lord-Arcanum on Gryph-Charger
    • Ambiguous allied units are also called out
Project Maintenance
  • Updated auth0-spa-js
  • Updated luxon
Misc
  • Fixed a few Battlescribe import bugs related to Nurgle/Sylvaneth
  • Fixed various typos:
    • Erapturing Cirlet -> Enrapturing Circlet
    • Flaypelt (Verminus) -> Flaypelt Cloak (Verminus)
    • Vanhel's Dance Macabre -> Vanhel's Danse Macabre
 
Fun thoughts I had about this software:

First I was like "Noooo!!!" Because I felt that it is almost like cheating because it mitigates the factor of "this army is strong but it is hard to play because you have to remember all that stuff". Now the army is suddenly strong AND easy to play.

I am proud of being able to play both of my armies pretty effectively and rarely forget stuff during a game. An advantage I had but it gets smaller.

But then I realized that my buddy can use this tool and thus
- he can play his armies better.
- he can play more different lists of his army as he doesn't have to focus on one list that he knows or has made his own good "cheat sheet" for.
- he can switch between his armies (I have only two, he has five or so) more often.
- I don't have to remind him of all the stuff his army can do and he missed (I often do that, because I want fair and fun games)
- I cannot perfectly remember everything either. I can use the tool as well and focus my brain on other things.

All that together makes our games more diverse, improves his game (and to a slightly lower extent mine as well) to make the game more balanced and so our games are more exciting.

It makes the game more fun for us both.
Thank you!
 
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