Ripperdactyl
samheim
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The irony is, it shows that, when you take things for granted, like a lot of people take for granted, AoS is following a system that is all properly worked out.
Well when you try and build on top of something, that is broken, there is no way to fix it.
You have to start from the beginning again.
That's what I think someone should do. Come up with set of home brew rules, that are mathematically harmonious.
There are people who are a lot better at maths and understand AoS a lot better then me, and I think that would be a really interesting project.
My idea, is just to establish a relationship between the small values. How much is 1 movement worth compared to 1 attack etc.
I wound not advise anybody to try to copy or convert the whole of AoS, because a lot of things are impossible to convert.
Its better to just start off really simple, and get a really basic system up and running, play test it, and see how well it works. Then add a bit more.
Well when you try and build on top of something, that is broken, there is no way to fix it.
You have to start from the beginning again.
That's what I think someone should do. Come up with set of home brew rules, that are mathematically harmonious.
There are people who are a lot better at maths and understand AoS a lot better then me, and I think that would be a really interesting project.
My idea, is just to establish a relationship between the small values. How much is 1 movement worth compared to 1 attack etc.
I wound not advise anybody to try to copy or convert the whole of AoS, because a lot of things are impossible to convert.
Its better to just start off really simple, and get a really basic system up and running, play test it, and see how well it works. Then add a bit more.