Carnasaur
The Hunted
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As I promised in my tactics; I would post the army I created in this section.
So, for the 2nd time, here she is.
Slann, General, BSB, The Focused Rumination, The Becalming Cogitation, Dispel Scroll, Diadem of Power, War Drums, War Banner.
Scar-Veteran, LA, Sh, CO, Bane Head, Sword of the Hornet
Skink Chief, sh, Stegadon war-spear, ancient stegadon.
18 Saurus Warriors, Spears, Standard, Musician
10 skink skirmishers
10 skink skirmishers
10 skinks
11/1 skinks/kroxigor, musician
3 Terradons
6 chameleon skinks
16 TG, St, Mu
1 Salamander
Now I know there is some room for improvement, but that is part of this tactica
So, the list is designed to be an All-comers (read the tactica for full reasoning behind it all).
My Slann is set to be defensive, the scar-vet is primarily a mage hunter with a lot of secondary jobs he can fulfill. Skink chief is my main hammer. Saurus Warriors are a solid anvil, they will stand next to the TG.
Skirmishers, skinks, Skrox, terradons, chameleons and the Salamander are all part of my support. They are all expendable, some more than others, and are there to annoy the opponent. The TG protect the Slann and are my 2nd hammer. They have s SCR of 6, without outnumbering and the odd wound. As they can always march; they are more maneouvrable than one might think.
So, anyone interested in improving the list?
Side note:
I have a lot of active magic defense, the Scar-Vet and Skrox being the main ones. But Terradons, Salamanders and skinks could do it (in that order). Again, it's all explained in the article.
The Hunted
So, for the 2nd time, here she is.
Slann, General, BSB, The Focused Rumination, The Becalming Cogitation, Dispel Scroll, Diadem of Power, War Drums, War Banner.
Scar-Veteran, LA, Sh, CO, Bane Head, Sword of the Hornet
Skink Chief, sh, Stegadon war-spear, ancient stegadon.
18 Saurus Warriors, Spears, Standard, Musician
10 skink skirmishers
10 skink skirmishers
10 skinks
11/1 skinks/kroxigor, musician
3 Terradons
6 chameleon skinks
16 TG, St, Mu
1 Salamander
Now I know there is some room for improvement, but that is part of this tactica
So, the list is designed to be an All-comers (read the tactica for full reasoning behind it all).
My Slann is set to be defensive, the scar-vet is primarily a mage hunter with a lot of secondary jobs he can fulfill. Skink chief is my main hammer. Saurus Warriors are a solid anvil, they will stand next to the TG.
Skirmishers, skinks, Skrox, terradons, chameleons and the Salamander are all part of my support. They are all expendable, some more than others, and are there to annoy the opponent. The TG protect the Slann and are my 2nd hammer. They have s SCR of 6, without outnumbering and the odd wound. As they can always march; they are more maneouvrable than one might think.
So, anyone interested in improving the list?
Side note:
I have a lot of active magic defense, the Scar-Vet and Skrox being the main ones. But Terradons, Salamanders and skinks could do it (in that order). Again, it's all explained in the article.
The Hunted