Skink Priest
pendrake
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Pendrake's Fighting Value Formula
Draft 1
Draft 1
Step 1: Add all the favorable stat numbers.
Wounds+Brave+Range+Attacks+2Hit+2Wound+Rend number+Damage = A
On models with multiple lines use the longest range number.
On models with multiple lines add up the total number of attacks from all lines.
On models with multiple lines use the highest damage number.
For Any number written as N+ use the following:
6+ =1; 5+ =2; 4+ =3; 3+ =4; 2+ =5; 1+ =6 (7 minus N)
For the Rend value use the magnitude but ditch the - minus sign.
Step 2: Add Save + Move together = B
Step 3: Multiply the the results of the first two steps. A x B = nnn
Step 4: Divide nnn by 10.
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Short form:
( W+B+R+A+2H+2W+R+D ) x ( M+S ) = Fighting Value
Fighting Value / 10 = Points Per Model ( but round up if there is any decimal )
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