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Any thoughts on skaven/skaven players about?

Also, the changes to weapons. So they don't get +1 attack PER WEAPON anymore, cuz they aren't listed as separate anymore? If so, are woe staves worth taking over the rerolls from duel blades anymore?
 
They both have 4+ save and 5+ ward (or whatever its called now) and bell is 40 pts more :eek:
but you said 2 furnaces and a gray sear witch would be 80 point more then one of each and i ment the bell is harder to kill then a sear on foot
 
Also, the changes to weapons. So they don't get +1 attack PER WEAPON anymore, cuz they aren't listed as separate anymore? If so, are woe staves worth taking over the rerolls from duel blades anymore?
staves are still good 2" reach means you fight 3 ranks deep at 3+ to hit and wound
 
Aight new question: For a 2k list, would a pure pestilens list work better, or taking clanrats as battleline tax to allow for a warpseer and maybe a few other things (bell, maybe some range support etc)

Also, are Jezzails worth taking without an engineer, or are they only really viable with the buffs
 
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Now you've all done it. I'm trying to figure out a Doomwheel-heavy Skaven list. 4 Doomwheels, as many Doom-Flayers as I can get, maybe see if I can scrounge up some Acolytes and a unit of Stormfiends for a Warpcog Convocation...

Ugh...
 
Now you've all done it. I'm trying to figure out a Doomwheel-heavy Skaven list. 4 Doomwheels, as many Doom-Flayers as I can get, maybe see if I can scrounge up some Acolytes and a unit of Stormfiends for a Warpcog Convocation...

Ugh...
Let us know how it goes!
 
Need opinions on a 1k list
Screaming Bell (240pts)

3x40 Clanrats (200 pts each)

and another 160 pts to play around with :)
 
Need opinions on a 1k list
Screaming Bell (240pts)

3x40 Clanrats (200 pts each)

and another 160 pts to play around with :)
it curently lacks damage but will be hard to shift 120 wounds in a 1000 point game maby take a claw lord for extra attacks
 
it curently lacks damage but will be hard to shift 120 wounds in a 1000 point game maby take a claw lord for extra attacks
Yeah the lack of damage is defs a problem... but objective capping will b fun :)
Also, I just love the idea of covering the board with rats.
 
it curently lacks damage but will be hard to shift 120 wounds in a 1000 point game maby take a claw lord for extra attacks
So if I cut a unit of 40, 3 stormfiends or weapon teams? maybe an engineer to buff with.
 
So if I cut a unit of 40, 3 stormfiends or weapon teams? maybe an engineer to buff with.
For monster hunting/character sniping, you can't go wrong with a unit of warplock jezzails. The only buff they really need is a nearby warlock-engineer or warlock-bombardier to hand out warpstone sparks for that +1 damage characteristic.
 
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