Carnasaur
Nart
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While waiting for update, I decided to start another wishlist topic, but this time all the way around. What are your greatest fears about upcoming battletome? My personal "nightmare" update will be like this:
- no new models, including endless spells and terrain;
- slann and kroak will be phased out, because they are resin;
- but hunting packs and saurus heroes would be left in;
- only 3 new "constellation battle traits";
- two of them are almost complete CnP of Fangs and Tail, but now with mandatory warlord traits, which were part of battalions earlier;
- only single spell lore and it is CnP from GHB;
- new prayers for Skink Priest are just his star rituals, but now they are 3 different prayers and you have to chose only one;
- all seraphon become real, so no more LoSaT and leadership drops to 6-8 across the board;
- battlions losing all their best traits (e.g. shadowstrike now only 2d6 movement and thunderquake is only heal);
- skinks, flyers, big dinos are nerfed to the ground;
- top serpahon lists will be 90-120 warriors supported by Oldbloods on Foot, Sunbloods, Eternity Wardens, Kroxigor and salamanders;
- no more summoning, because everything is real.
Of course, I'm exaggerating, but, in short, it is all about breaking balance and making us unfun to play with outdated miniatures. Personaly, I'm not a fan of saurus warriors as they are now. And I really like big dinos!
Also, I don't like seraphon not being real fluff-wise, but I really like how their etherial nature translates to the rules.
What about you?
- no new models, including endless spells and terrain;
- slann and kroak will be phased out, because they are resin;
- but hunting packs and saurus heroes would be left in;
- only 3 new "constellation battle traits";
- two of them are almost complete CnP of Fangs and Tail, but now with mandatory warlord traits, which were part of battalions earlier;
- only single spell lore and it is CnP from GHB;
- new prayers for Skink Priest are just his star rituals, but now they are 3 different prayers and you have to chose only one;
- all seraphon become real, so no more LoSaT and leadership drops to 6-8 across the board;
- battlions losing all their best traits (e.g. shadowstrike now only 2d6 movement and thunderquake is only heal);
- skinks, flyers, big dinos are nerfed to the ground;
- top serpahon lists will be 90-120 warriors supported by Oldbloods on Foot, Sunbloods, Eternity Wardens, Kroxigor and salamanders;
- no more summoning, because everything is real.
Of course, I'm exaggerating, but, in short, it is all about breaking balance and making us unfun to play with outdated miniatures. Personaly, I'm not a fan of saurus warriors as they are now. And I really like big dinos!
Also, I don't like seraphon not being real fluff-wise, but I really like how their etherial nature translates to the rules.
What about you?